Work in Progress — Some stats, formulas, and data may be inaccurate or incomplete.

Equipment

Weapons, armor, and accessories. Open an item for full stats, drop sources, and crafting.

Abyss Shard
A fractured purple crystal blade whose shards swirl like wraiths. Each strike whispers with the echo of vanished steps, and the dagger bends time to let you strike again in its shadow.
Dragonfly Darner
3% · Lv 38 · Wind
Housefly Icky
3% · Lv 37 · Poison
Mosquito Pester
3% · Lv 40 · Wind
Dagger2
Atk: +20 +2 per refine
Matk: +10 +1 per refine
Double Attack: +50%
Shadow Step Damage +15%
Shadow Step Cooldown: -1s
Adventurer's Kit
A rugged pack containing everything a true wanderer needs, plus a canteen.
Sting
15% · Lv 20 · Wind
Bee
3% · Lv 6 · Wind
Bird
3% · Lv 15 · Neutral
Burrow
3% · Lv 16 · Earth
Butterfly Hue
3% · Lv 21 · Holy
Flower Pot Monster
3% · Lv 25 · Earth
Seed
3% · Lv 10 · Earth
Sprout
3% · Lv 20 · Earth
Wisp Blue
3% · Lv 11 · Water
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
All Stats: +1
Amber Bow
A simple hair bow tied from silky orange ribbon. Youthful and warm, it's a favorite among festival-goers and hopeful romantics.
Sting
15% · Lv 20 · Wind
Bumble
3% · Lv 17 · Wind
Cat Meow
3% · Lv 7 · Wind
Fledgling
3% · Lv 12 · Neutral
Wisp Purple
3% · Lv 22 · Wind
Accessory1
Def: +1 +1 per refine
All Stats: +1
Amber Loop
A warm-toned loop earring carved from resin and polished to a soft glow.
Egglet
3% · Lv 24 · Neutral
Rabbit
3% · Lv 19 · Neutral
Accessory1
Def: +1 +1 per refine
Grants Lv.3 Heal
Arcane Boots
Enchanted boots that anchor the caster's focus, allowing movement and casting without interruption.
Mega Ice Golem
5% · Lv 140 · Water
Vanilla Ice
1% · Lv 133 · Water
Shoes1
Def: +2 +1 per refine
Mdef: +10 +1 per refine
Move Spd: +10%
Cast cannot be interrupted
Grants Lv.3 Free Cast
Arcane Chest
A robe reinforced with arcane channels that continuously draw ambient mana, sustaining prolonged spellcasting.
Mega Ice Golem
5% · Lv 140 · Water
Starflake
1% · Lv 133 · Holy
Twinkle
1% · Lv 135 · Holy
Chest1
Def: +5 +1 per refine
Mdef: +20 +1 per refine
Hp:
Mp: +20%
Mp Regen +100%
Arcane Gloves
Arcane-threaded gloves that respond instinctively to intent, aiding both restorative and enhancing magic.
Mega Ice Golem
5% · Lv 140 · Water
Festive Baby
1% · Lv 132 · Holy
Shadow Ice
1% · Lv 134 · Shadow
Twinkle
1% · Lv 135 · Holy
Accessory1
Def: +1 +1 per refine
Grants Lv.5 Heal
Grants Lv.5 Haste
Arcane Legs
Runes etched along the fabric amplify both spellcraft and physical technique, rewarding practiced control.
Mega Ice Golem
5% · Lv 140 · Water
Twinkle
1% · Lv 135 · Holy
Vanilla Ice
1% · Lv 133 · Water
Legwear1
Def: +2 +1 per refine
Mdef: +10 +1 per refine
Hp Regen:
Mp Regen +20%
Matk: +3%
Atk: +3%
Archer's Beads
A band of smooth wood adorned with colored beads. Said to steady the hand and sharpen the eye when loosing an arrow.
Bat Lord
10% · Lv 55 · Poison
Snake Naga
10% · Lv 50 · Poison
Lurker
2% · Lv 43 · Shadow
Spider King
2% · Lv 49 · Poison
Spider Toxin
2% · Lv 44 · Poison
Accessory1
Def: +1 +1 per refine
Damage Ranged: +5%
Arrowcatch Wall
A thick iron wall shield with arrows embedded in its surface, a badge of survival in battle.
Zombie Goblin Lord
15% · Lv 60 · Undead
Zombie Goblin Giant
3% · Lv 55 · Undead
Shield1
Def: +20 +1 per refine
Block: +30%
Damage From Magic: -10%
Damage from Ranged: -10%
Ashwalker Chest
A sleek leather vest perfect for slipping through shadows and swiping treasures.
Bat Lord
30% · Lv 55 · Poison
Snake Naga
30% · Lv 50 · Poison
Bat
6% · Lv 41 · Poison
Horror
6% · Lv 50 · Shadow
Snakelet
6% · Lv 43 · Poison
Vampire Bat
6% · Lv 46 · Poison
Chest1
Def: +10 +1 per refine
Mdef: +5 +1 per refine
Flee: +10
Hp: +10%
Mp: +10%
Atk Spd: +10%
Siphon Hp: +10
Ashwalker Legs
Light and flexible pants that let you dart, dash, and disappear in a blink.
Bat Lord
30% · Lv 55 · Poison
Snake Naga
30% · Lv 50 · Poison
Snake
6% · Lv 47 · Poison
Spider
6% · Lv 42 · Poison
Spider Toxin
6% · Lv 44 · Poison
Legwear1
Def: +5 +1 per refine
Mdef: +2 +1 per refine
Flee: +5
Hp Regen: +10%
Mp Regen +10%
Flee: +20
Crit: +5
Ashwalker Shoes
Whisper-quiet shoes that make each step feel like a breeze.
Bat Lord
30% · Lv 55 · Poison
Snake Naga
30% · Lv 50 · Poison
Creeper
6% · Lv 45 · Shadow
Lurker
6% · Lv 43 · Shadow
Spider King
6% · Lv 49 · Poison
Shoes1
Def: +5 +1 per refine
Mdef: +2 +1 per refine
Flee: +5
Move Spd: +10%
Atk Spd: +10%
Axe
A primitive hatchet fashioned from raw iron chunks.
Treant Forest Evergreen
9% · Lv 9 · Earth
Treant Minion Autumn
9% · Lv 6 · Fire
Treant Tree Autumn
9% · Lv 7 · Fire
Axe4
Atk: +20 +2 per refine
Crit Damage: +10%
Axe of Oblivion
An axe veined with frozen light. Each swing scatters shards that bite deeper than steel, leaving silence in their wake.
Cosmic Entity
30% · Lv 135 · Holy
Ashrend
1% · Lv 130 · Fire
Axe1
Atk: +40 +4 per refine
Matk: +20 +2 per refine
Crit Damage: +10%
Atk: +1% per refine
Damage Melee: +1% per refine
Crit Damage: +1% per refine
Health on hit: +5
Azure Antlers
Twisted antlers formed from crystallized mana. Said to resonate with nearby spellcraft.
Face1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Mp Regen +25%
Mp: +20
Mp Regen: +2
Azure Crown
Infused with crystalline magic, this crown enhances magical prowess and clarity of thought.
Headgear1
Def: +1 +1 per refine
Mdef: +5 +1 per refine
Int: +1 per refine
Vit: +1 per refine
Mdef: +1% per refine
Azure Cutlass
A sapphire-hilted blade with a shimmering edge.
Hermit King
30% · Lv 40 · Water
Spike
1% · Lv 34 · Water
Sword3
Atk: +20 +2 per refine
Matk: +20 +2 per refine
Block: +10%
Damage vs Water Enemies: +10% +1% per refine
Resist vs Water: +10% +1% per refine
Azure Flow
A volatile focus blade that bends mana flow far beyond safe limits. Greatly enhances spellcasting and arcane discharge at the cost of catastrophic mana stability.
Turtle Champion
5% · Lv 140 · Earth
Octopus King Orange
1% · Lv 133 · Water
Sword2
Atk: +10 +1 per refine
Matk: +30 +3 per refine
Mp: -75%
Mp Cost: +50%
Int: +1 per refine
Matk: +3% per refine
Cast Spd: +3% per refine
Chance to autocast Hydro Vortex when attacking: +5%
Azure Prism
A magical shard that glows brighter with focus. Reflects the wearer's resolve.
Ice Mage
5% · Lv 75 · Water
Cyclops
1% · Lv 68 · Neutral
Dragon Blizzard
1% · Lv 70 · Water
Icicle
1% · Lv 68 · Water
Snow Bomb
1% · Lv 66 · Water
Accessory1
Def: +1 +1 per refine
Damage Magic: +5%
Azure Tag
A bold, rectangular tag of pure cobalt blue.
Ice Mage
5% · Lv 75 · Water
Cyclops Giant
1% · Lv 70 · Neutral
Dragon Water
1% · Lv 67 · Water
Golem Ice
1% · Lv 69 · Water
Icicle
1% · Lv 68 · Water
Accessory1
Def: +1 +1 per refine
Mp: +10%
Mp: +25
Backpack
A sturdy crate lashed tight with supplies. Built for long journeys.
Cactus King
15% · Lv 35 · Earth
Plant Chewer
3% · Lv 30 · Neutral
Spore
3% · Lv 27 · Neutral
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Hp: -10%
Weight Limit: +1000
Batling Familiar
A tiny demonic bat with a single eye. Hovers at the bearer's side as a cursed pet.
Bat Lord
1% · Lv 55 · Poison
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Siphon Mp: +3
Battle Bonnet
A rugged cap with a striking red plume, worn by daring skirmishers known for lighting up the battlefield with sudden strikes. The feather's color never fades, even in rain.
Headgear1
Def: +3 +1 per refine
Mdef: +3 +1 per refine
Atk Spd: +2% per refine
Agi: +1 per refine
Bear Backpack
A rugged, bear-themed backpack with a stubby tail and a padded frame. Meant to represent quiet strength and natural resilience.
Sunflora Pixie
10% · Lv 40 · Holy
Butterfly Pixie
2% · Lv 34 · Holy
Glow Wisp Yellow
2% · Lv 33 · Fire
Moth Luna
2% · Lv 31 · Holy
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Earth Damage: +5%
Earth Resistance +5%
Bear Hug Hood
A plush headwrap in the image of a curious cub. Offers minimal protection, but maximal charm.
Headgear1
Def: +3 +1 per refine
Mdef: +3 +1 per refine
Flee: +20
Beast Helm
A feral headpiece shaped like a monster's skull. Strikes fear into foes and emboldens its wearer.
Headgear1
Def: +3 +1 per refine
Mdef: +3 +1 per refine
Earth Damage: +10% +1% per refine
Binding Spirits Staff
A staff etched with sigils of control, binding death magic into faster, more violent release.
Blazewheel
2% · Lv 95 · Fire
Cinderspike
2% · Lv 92 · Fire
Voidspawn
2% · Lv 93 · Holy
Staff2
Atk: +5 +0.5 per refine
Matk: +30 +3 per refine
Cast Spd: +15%
Death Nova Damage +15% +2% per refine
Death Nova Cooldown: -3s
Death Nova Cast Time: -1s
Death Coil Damage +15% +2% per refine
? Damage +15% +2% per refine
Bishop's Hood
A tall, blue-gold ceremonial hat. Worn by high clergy during rituals.
Angel
0.3% · Lv 76 · Holy
Angel Mage
0.3% · Lv 90 · Holy
Archangel
0.3% · Lv 79 · Holy
Dragon Dusk
0.3% · Lv 77 · Shadow
Ghost
0.3% · Lv 77 · Shadow
Haunt
0.3% · Lv 80 · Holy
Soul
0.3% · Lv 78 · Holy
Headgear1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Grants Lv.2 Holy Light
Chance to autocast Holy Light when attacking: +3% per refine
Blade of Eclipse
A sword forged where light and shadow converge. Its scarlet edge burns with hunger, punishing swift and sure, while its dark core shields the bearer from ruin.
Cosmic Entity
30% · Lv 135 · Holy
Voidgazer
1% · Lv 126 · Holy
Sword1
Atk: +40 +4 per refine
Matk: +20 +2 per refine
Block: +10%
Atk: +1% per refine
Matk: +1% per refine
Hp: +1% per refine
Max hp recovered per second: +1%
Blade Standard
A battle-banner shaped like a sword, carried to rally allies and strike fear into foes.
Goblin Warchief
1% · Lv 125 · Wind
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Atk: +5%
Str: +5
Blight Reaver
A corrupted reaping blade that turns fallen bodies into instruments of ruin.
Worm Creep
10% · Lv 95 · Poison
Bloom
2% · Lv 89 · Poison
Poison Bomb
2% · Lv 87 · Poison
Scythe2
Atk: +25 +2.5 per refine
Matk: +25 +2.5 per refine
Health on hit: +5
? Damage +15% +2% per refine
Skill Hits: +1 per refine
Corpse Explosion Area: +2
Status Damage: +2% per refine
Blindfold
A crimson band drawn over the eyes, sharpening inner focus and channeling deeper reserves of mana.
Face1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Mp: +2% per refine
Blood Clip
A small fang taken from a desert beast, worn to invoke its cunning spirit.
Werewolf
15% · Lv 30 · Shadow
Eyeball Bat Blue
3% · Lv 21 · Undead
Eyeball Bat Red
3% · Lv 23 · Undead
Skeleton
3% · Lv 24 · Undead
Accessory1
Def: +1 +1 per refine
Health on kill (per 50 vit): +50
Bloodbound
Crimson-wrapped greaves that cling to life with every strike, feeding the wearer with stolen strength.
Blazewheel
3% · Lv 95 · Fire
Stormjelly
3% · Lv 91 · Wind
Voidspawn
3% · Lv 93 · Holy
Legwear1
Def: +8 +1 per refine
Mdef: +2 +1 per refine
Hp Regen: +15%
Mp Regen +5%
Health on hit: +1 per refine
Bloom of Midnight
A ceremonial weapon that blossoms in firelight. With each strike, it radiates both ruin and renewal.
Cosmic Entity
30% · Lv 135 · Holy
Bogbloom
1% · Lv 129 · Poison
Mace1
Atk: +30 +3 per refine
Matk: +30 +3 per refine
Matk per Str: +1
Atk: +1% per refine
Matk: +1% per refine
Holy Damage: +1% per refine
Atk Spd: +3% per refine
Bloom Pendant
An orange flower charm said to bring warmth and cheer. Its petals never wilt, even in harsh winds.
Cat Bolt
15% · Lv 30 · Wind
Cat Lightning
3% · Lv 24 · Wind
Glow Wisp Purple
3% · Lv 22 · Wind
Accessory1
Def: +1 +1 per refine
Grants Lv.1 Cure
Bloom Ring
A vibrant petal-shaped charm known to bring out one's inner light and cheer.
Egglet
3% · Lv 24 · Neutral
Rabbit
3% · Lv 19 · Neutral
Accessory1
Def: +1 +1 per refine
Grants Lv.1 Resurrection
Mp Cost: -10%
Blue Shell
A polished shell threaded with mana channels. It improves flow and focus rather than brute strength.
Turtle Champion
5% · Lv 140 · Earth
Hydro Turtle
1% · Lv 134 · Water
Octopus King Blue
1% · Lv 132 · Water
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Cast Spd: +10%
Mp Regen +25%
Blunderbuss
A wide-mouthed firearm built for point-blank destruction, sacrificing control for sheer stopping power.
Blazewheel
2% · Lv 95 · Fire
Cinderspike
2% · Lv 92 · Fire
Stormstinger
2% · Lv 94 · Wind
Shotgun2
Atk: +40 +4 per refine
Range: +3
Splash: +2
Deals increased damage at close range: +50%
Point Blank Damage +25%
Skill charges: +1
Total Hit: -20
Bone Channeler
A crooked wand carved from sacred beast bone. Tingles with latent magic.
Imp Devil
5% · Lv 105 · Fire
Fire
1% · Lv 96 · Fire
Fire Mage
1% · Lv 99 · Fire
Flame
1% · Lv 97 · Fire
Shade
1% · Lv 98 · Shadow
Shadow
1% · Lv 100 · Shadow
Staff3
Atk: +5 +0.5 per refine
Matk: +25 +2.5 per refine
Cast Spd: +15%
Holy Damage: +2% per refine
Cast cannot be interrupted
Bone Helm
A crude helm fashioned from the skull of a slain monster. Its jagged fangs jut outward, a grisly reminder of the hunt.
Headgear1
Def: +15 +1 per refine
Mdef: +1 per refine
Neutral Resistance +10%
Bonefang
Carved from fang and marrow, its poisoned edge festers wounds. Each cut drips venom that saps strength over time.
Dragonfly Arrow
3% · Lv 36 · Wind
Mosquito Bug
3% · Lv 38 · Wind
Mosquito Pester
3% · Lv 40 · Wind
Dagger3
Atk: +15 +1.5 per refine
Double Attack: +50%
Venom Strike Damage +25%
Venom Strike Mana Cost: -20%
Breezeguard Chest
A light, wind-woven cuirass trimmed with skycloth. Its airy design sharpens reflexes and quickens spellcasting, letting the wearer move like a passing breeze.
Queen Worm
15% · Lv 80 · Undead
Earthworm
3% · Lv 71 · Undead
Housefly Junk
3% · Lv 74 · Poison
Chest1
Def: +5 +1 per refine
Mdef: +10 +1 per refine
Flee: +10
Hp:
Mp: +20%
Flee: +20
Flee: +10%
Breezeguard Legs
Shorts reinforced with teal wind-thread. They reduce drag and lighten every stride, allowing swifter movement with effortless grace.
Queen Worm
15% · Lv 80 · Undead
Mosquito Stinger
3% · Lv 75 · Wind
Worm
3% · Lv 72 · Undead
Legwear1
Def: +2 +1 per refine
Mdef: +5 +1 per refine
Flee: +5
Hp Regen:
Mp Regen +20%
Flee: +10
Flee: +5%
Breezeguard Shoes
Feather-soft sandals built for nimble footwork. They accelerate step cadence and quicken attacks without sacrificing comfort.
Queen Worm
15% · Lv 80 · Undead
Dragonfly Swift
3% · Lv 73 · Wind
Shoes1
Def: +2 +1 per refine
Mdef: +5 +1 per refine
Flee: +5
Move Spd: +10%
Flee: +10
Flee: +5%
Brimblade
A brutal cleaver wrapped in charred bindings.
Snake Naga
15% · Lv 50 · Poison
Creeper
3% · Lv 45 · Shadow
Snakelet
3% · Lv 43 · Poison
Spider
3% · Lv 42 · Poison
Sword3
Atk: +25 +2.5 per refine
Block: +10%
Siphon Hp: +3 per refine
Reflect Damage: +3% per refine
Broad Sword
Standard-issue sword of royal guards, reliable and sharp.
Sting
30% · Lv 20 · Wind
Bee
6% · Lv 6 · Wind
Dog Bark
6% · Lv 14 · Fire
Dog Pup
6% · Lv 9 · Fire
Wisp Blue
6% · Lv 11 · Water
Sword4
Atk: +20 +2 per refine
Block: +10%
Hp: +100
Hp: +10%
Atk Spd: -10%
Bronze Crescent
A warped crescent-shaped earring that hums faintly during dusk.
Death
1% · Lv 102 · Shadow
Direwolf
1% · Lv 110 · Undead
Eyeball Creep Green
1% · Lv 107 · Undead
Skeleton Mage
1% · Lv 104 · Undead
Accessory1
Def: +1 +1 per refine
Hp: +500
Hp Regen: +25%
Bronze Plugs
Simple and heavy bronze plugs. Worn by warriors who value grit over glamor.
Goblin King
10% · Lv 65 · Earth
Goblin Trooper Assassin
2% · Lv 57 · Earth
Goblin Trooper Soldier
2% · Lv 58 · Earth
Accessory2
Def: +1 +1 per refine
Hp: -10%
Mp: -10%
Bubblebeast Hood
Soft, squishy, and oddly buoyant. Popular with young adventurers and questionable scientists.
Headgear1
Def: +3 +1 per refine
Mdef: +3 +1 per refine
Matk: +5
Buckler
A sleek, lightweight shield with a diamond-shaped emblem. Easy to wield and favored by agile fighters.
Burrow
6% · Lv 16 · Earth
Butterfly Hue
6% · Lv 21 · Holy
Flower Pot Monster
6% · Lv 25 · Earth
Sprout
6% · Lv 20 · Earth
Shield1
Def: +15 +1 per refine
Block: +30%
Atk Spd: +10%
Flee: +15
AtkSpdLimit: +1
Bunny Backpack
A cuddly backpack shaped like a bunny, complete with long ears and a fluffy pom tail. Its soft look gives off an innocent charm, perfect for adventurers with a gentle heart.
Hare
30% · Lv 10 · Neutral
Bunny
1% · Lv 3 · Neutral
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Move Spd: +5%
Bunny Cap
A lunar-themed hood resembling a mythical moon rabbit. Boosts agility and quickness.
Hare
30% · Lv 10 · Neutral
Bunny
1% · Lv 3 · Neutral
Headgear1
Def: +3 +1 per refine
Mdef: +3 +1 per refine
Move Spd: +10%
Centurion Helm
A proud red plume crowns this polished helm, a relic from a time of imperial order and brutal discipline.
Headgear1
Def: +10 +1 per refine
Mdef: +1 per refine
Hp: +30%
Mp: -30%
Atk: -20
Matk: -20
Cerulean Scepter
A sacred mace of radiant blue crystal. Its strikes resound with divine rhythm, blessing allies and smiting foes alike.
Death Mage
5% · Lv 120 · Shadow
Cyclops Bat Mage
1% · Lv 112 · Undead
Eyeball Mage Red
1% · Lv 115 · Undead
Mace3
Atk: +15 +1.5 per refine
Matk: +15 +1.5 per refine
Matk per Str: +1
Heal Damage -50%
Chance to autocast Heal when attacking: +3% per refine
Heal Area: +3
Chainfrost Staff
A staff crowned with frozen rings of ice. Each cast echoes in chilling succession, chaining shards of frost between foes.
Ice Mage
10% · Lv 75 · Water
Cyclops Giant
2% · Lv 70 · Neutral
Dragon Ice
2% · Lv 68 · Water
Dragon Water
2% · Lv 67 · Water
Elder Wisp Blue
2% · Lv 69 · Water
Staff3
Atk: +5 +0.5 per refine
Matk: +25 +2.5 per refine
Cast Spd: +15%
Ice Shard Damage +15% +2% per refine
SkillChains
Chains of Binding
A cursed weight tethered by heavy chains. Said to seal spirits and restrain the wicked.
Fangroot
2% · Lv 94 · Poison
Stormjelly
2% · Lv 91 · Wind
Voidspawn
2% · Lv 93 · Holy
Shield1
Def: +10 +1 per refine
Mdef: +10 +1 per refine
Block: +30%
Status Damage: +25%
Chaos Reaver
A fractured twin-blade bound around a volatile core. Each strike carries the promise of collapse.
Spider Queen
5% · Lv 135 · Shadow
Nose Robot
1% · Lv 128 · Neutral
Snout Robot
1% · Lv 129 · Neutral
Spike Robot
1% · Lv 127 · Fire
Axe2
Atk: +35 +3.5 per refine
Crit Damage: +10%
Dark Claw Damage +15%
Cyclone Damage +15% +2% per refine
Cyclone Duration: -1s
Cyclone Cooldown: -2s
Cheshire Cat
A mischievous feline with eyes like twin voids. Its grin widens when danger nears, releasing shadows that strike unseen.
Werewolf
0.1% · Lv 30 · Shadow
Wolf
0.1% · Lv 25 · Shadow
Wolf Pup
0.1% · Lv 23 · Shadow
Headgear1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Grants Lv.2 Shadow Strike
Chance to autocast Shadow Strike when attacking: +3% per refine
Chicky Hood
Worn by the brave (or confused) poultry knights. Surprisingly durable.
Headgear1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Atk: +5
Chirpy Hat
A bashful chick sits snugly on your head. Its warmth is oddly soothing.
Headgear1
Def: +3 +1 per refine
Mdef: +3 +1 per refine
All Stats: +1
Chompy Hood
A fearsome helm styled after a deep sea predator. The teeth aren't just for show.
Headgear1
Def: +3 +1 per refine
Mdef: +3 +1 per refine
Siphon Hp: +10
Chromatic Blade
A spectrum-tuned weapon that shifts its nature to match the battlefield.
Turtle Champion
5% · Lv 140 · Earth
Hydro Turtle
1% · Lv 134 · Water
Octopus King Blue
1% · Lv 132 · Water
Sword4
Atk: +15 +1.5 per refine
Matk: +15 +1.5 per refine
Block: +10%
Grants Lv.1 ?
Grants Lv.1 ?
Grants Lv.1 ?
Grants Lv.1 ?
Cleric Chest
Robes sewn with golden thread that shimmer like sunrise, warming allies with every gesture.
Werewolf
45% · Lv 30 · Shadow
Eyeball Bat Blue
9% · Lv 21 · Undead
Wolf Pup
9% · Lv 23 · Shadow
Chest1
Def: +5 +1 per refine
Mdef: +20 +1 per refine
Hp:
Mp: +20%
Int: +5
Cleric Legs
Flowing trousers of pale linen, embroidered with small runes of renewal that pulse when allies are near.
Werewolf
45% · Lv 30 · Shadow
Eyeball Bat Green
9% · Lv 22 · Undead
Skeleton
9% · Lv 24 · Undead
Legwear1
Def: +2 +1 per refine
Mdef: +10 +1 per refine
Hp Regen:
Mp Regen +20%
Mp Regen +25%
Cleric Shoes
Slippers that glow faintly as they touch the ground, said to carry the prayers of their wearer forward.
Werewolf
45% · Lv 30 · Shadow
Eyeball Bat Red
9% · Lv 23 · Undead
Wolf
9% · Lv 25 · Shadow
Shoes1
Def: +2 +1 per refine
Mdef: +10 +1 per refine
Move Spd: +10%
Healing: +15%
Cloud Loop
A soft, weightless earring shaped like a puff of fog. Said to drift slightly with your breath.
Sunflora Pixie
10% · Lv 40 · Holy
Butterfly Fairy
2% · Lv 32 · Holy
Moth Celestial
2% · Lv 35 · Holy
Moth Moon
2% · Lv 33 · Holy
Accessory1
Def: +1 +1 per refine
Cast Spd: +10%
Codex of Revelation
A codex that glows with the memory of creation. Every verse etched within sings of genesis and undoing, calling forth light that judges as it heals.
Cosmic Entity
30% · Lv 135 · Holy
Voidgazer
1% · Lv 126 · Holy
Book1
Atk: +20 +2 per refine
Matk: +40 +4 per refine
Status Duration: +25%
Skill Splash: +3
Healing: +2% per refine
Matk: +1% per refine
Holy Damage: +1% per refine
Cast Spd: +3% per refine
Codex Umbra
An ominous scripture bound in blackened iron and skin, whispering forbidden verses. When struck, its wards unravel, releasing a wave of shadow that grips all nearby.
Death Mage
5% · Lv 120 · Shadow
Eyeball Mage Blue
1% · Lv 113 · Undead
Nightmare
1% · Lv 111 · Shadow
Book2
Atk: +10 +1 per refine
Matk: +25 +2.5 per refine
Status Duration: +25%
Skill Splash: +3
Grants Lv.5 Banishment Field
Healing: +2% per refine
Shadow Damage: +2% per refine
Grants Lv.3 Conviction Aura
Chance to autocast Wide Curse when hit: +1% per refine
Codex Vitae
A heavy tome bound in living vines and gold thread. Each page pulses with lifeforce.
Death Mage
5% · Lv 120 · Shadow
Eyeball Mage Green
1% · Lv 114 · Undead
Nightmare
1% · Lv 111 · Shadow
Book2
Atk: +10 +1 per refine
Matk: +25 +2.5 per refine
Status Duration: +25%
Skill Splash: +3
Grants Lv.5 Heal
Healing: +2% per refine
Holy Damage: +2% per refine
Grants Lv.3 Vitality Aura
Chance to autocast Heal when hit: +1% per refine
Combat Knife
Battle-scarred and unadorned, this knife saps foes with every slash.
Bumble
6% · Lv 17 · Wind
Flower Pot Monster
6% · Lv 25 · Earth
Sprout
6% · Lv 20 · Earth
Wisp Purple
6% · Lv 22 · Wind
Dagger3
Atk: +15 +1.5 per refine
Double Attack: +50%
Siphon Hp: +3 per refine
Atk Spd: +3% per refine
Mp: -5% per refine
Compass of Dawn
An ornate compass glowing with faint light. Guides the bearer toward fortune and safety.
Bogbloom
1% · Lv 129 · Poison
Shield0
Def: +20 +1 per refine
Mdef: +20 +1 per refine
Block: +30%
Immune to Flinching from damage
Hp: +10%
Damage from Melee: -10%
Damage From Magic: -10%
Damage from Ranged: -10%
Crimson Crest
A badge of honor among elite warriors. Its golden feathers flare brightest in the heat of combat.
Headgear1
Def: +3 +1 per refine
Mdef: +3 +1 per refine
Crit: +2 per refine
Crit Damage: +1% per refine
Crown of Spikes
A dangerous relic forged for arena champions. Its presence intimidates foes.
Cactus King
15% · Lv 35 · Earth
Cacti
3% · Lv 26 · Earth
Golem Earth
3% · Lv 29 · Earth
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Reflect Damage: +15%
Crystal Cache
A secure bin filled with refined mana stones. Radiates arcane energy.
Ice Mage
5% · Lv 75 · Water
Cyclops Minion
1% · Lv 67 · Neutral
Dragon Ice
1% · Lv 68 · Water
Elder Wisp Blue
1% · Lv 69 · Water
Ice
1% · Lv 66 · Water
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Damage Magic: +5%
Crystal Slammer
Towering and jagged, this hammer crackles with unstable blue energy. Each swing can fracture the air itself, seeding the battlefield with volatile magic surges.
Ice Mage
10% · Lv 75 · Water
Cyclops
2% · Lv 68 · Neutral
Cyclops Minion
2% · Lv 67 · Neutral
Dragon Blizzard
2% · Lv 70 · Water
Ice
2% · Lv 66 · Water
Mace3
Atk: +10 +1 per refine
Matk: +20 +2 per refine
Matk per Str: +1
Dissonance Well Damage +15%
Dissonance Well Cooldown: -2s
Crystal Wings
Shards of glowing crystal arranged like wings. They shimmer faintly with elemental energy.
Cosmic Entity
1% · Lv 135 · Holy
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Matk: +5%
Int: +5
Curse Tag
A sacred paper charm used to ward off spirits, or bind them. Careful not to misplace the top.
Face1
Def: +1 per refine
Mdef: +2 +1 per refine
Immune to Curse: +50%
Daggers
A double-sheathed back holster made for swift, silent strikes.
Queen Worm
5% · Lv 80 · Undead
Dragonfly Swift
1% · Lv 73 · Wind
Earthworm
1% · Lv 71 · Undead
Housefly Junk
1% · Lv 74 · Poison
Mosquito Stinger
1% · Lv 75 · Wind
Worm
1% · Lv 72 · Undead
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Crit Damage: +10%
Darkfeather Wings
Pitch-black wings of a cursed raven. They whisper omens when spread.
Death Mage
1% · Lv 120 · Shadow
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Atk Spd: +5%
Agi: +5
Darkhide Gloves
Blackened hide gloves that hold a dull inner heat. The warmth quickens the blood.
Cinderspike
1% · Lv 92 · Fire
Fangroot
1% · Lv 94 · Poison
Voidspawn
1% · Lv 93 · Holy
Accessory1
Def: +1 +1 per refine
Blood Crash Level: +2
Dawn Prayer
Worn by monks at sunrise rites, each bead marks a whispered vow.
Dragon Dusk
1% · Lv 77 · Shadow
Dragon Nightfall
1% · Lv 79 · Shadow
Accessory1
Def: +1 +1 per refine
Healing Received: +10%
Dawnstar
A heavy ring-shaped mace lined with radiant sigils, bursting with holy arcs.
Cyclops Bat
1% · Lv 101 · Undead
Cyclops Bat Wizard
1% · Lv 103 · Undead
Eyeball Creep Blue
1% · Lv 106 · Undead
Eyeball Creep Red
1% · Lv 109 · Undead
Mace3
Atk: +15 +1.5 per refine
Matk: +15 +1.5 per refine
Matk per Str: +1
Chance to autocast Holy Light when attacking: +3% per refine
Death's Grin
A grinning death mask often worn during festivals… or to unsettle enemies.
Face1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Health on hit: +5
Digger's Flask
Not just for water, perfect for carrying both hope and stubbornness into the mines.
Zombie Goblin Lord
10% · Lv 60 · Undead
Zombie Goblin Giant
2% · Lv 55 · Undead
Zombie Goblin Minion
2% · Lv 51 · Undead
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Total Hit: +20
Dino Cub Backpack
A cute prehistoric companion backpack with blue scales.
Dragonfly Darner
2% · Lv 38 · Wind
Housefly Icky
2% · Lv 37 · Poison
Mosquito Pester
2% · Lv 40 · Wind
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Siphon Hp: +10
Direwolf Chest
A wild, battle-worn chestplate that pulses with raw, untamed power.
Goblin King
30% · Lv 65 · Earth
Zombie Goblin Lord
30% · Lv 60 · Undead
Goblin Minion
6% · Lv 56 · Earth
Goblin Trooper
6% · Lv 58 · Earth
Zombie Goblin Minion
6% · Lv 51 · Undead
Chest1
Def: +15 +1 per refine
Mdef: +5 +1 per refine
Hp: +15%
Mp: +5%
Atk: +10
Direwolf Legs
Rugged leg armor built to charge into danger without a second thought.
Goblin King
30% · Lv 65 · Earth
Zombie Goblin Lord
30% · Lv 60 · Undead
Goblin Giant Devil
6% · Lv 60 · Earth
Goblin Trooper Mage
6% · Lv 57 · Earth
Goblin Trooper Soldier
6% · Lv 58 · Earth
Zombie Goblin Soldier
6% · Lv 53 · Undead
Legwear1
Def: +8 +1 per refine
Mdef: +2 +1 per refine
Hp Regen: +15%
Mp Regen +5%
Atk: +5
Direwolf Shoes
Gritty boots made for stomping through battlefields like a true berserker.
Goblin King
30% · Lv 65 · Earth
Zombie Goblin Lord
30% · Lv 60 · Undead
Goblin Giant Devil
6% · Lv 60 · Earth
Goblin Giant Mage
6% · Lv 59 · Earth
Goblin Trooper Assassin
6% · Lv 57 · Earth
Zombie Goblin Giant
6% · Lv 55 · Undead
Shoes1
Def: +8 +1 per refine
Mdef: +2 +1 per refine
Move Spd: +10%
Atk: +5
Discipline Band
A sharp v-cut band worn by elite martial scholars.
Face1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Mdef Flat: +25 +2 per refine
Divine Blade
A wide-bladed sword with a crown-shaped guard.
Angel Mage
30% · Lv 90 · Holy
Dragon Nightfall
1% · Lv 79 · Shadow
Sword3
Atk: +20 +2 per refine
Matk: +20 +2 per refine
Block: +10%
Damage vs Shadow Enemies: +10% +1% per refine
Resist vs Shadow: +10% +1% per refine
Doom Crescent
A massive black axe etched with grim motifs.
Queen Worm
10% · Lv 80 · Undead
Earthworm
2% · Lv 71 · Undead
Housefly Junk
2% · Lv 74 · Poison
Axe3
Atk: +30 +3 per refine
Crit Damage: +10%
Crit: +3 per refine
Atk Spd: +3% per refine
Doom Keg
A barrel packed with explosives. The skull ensures nobody asks what's inside.
Goblin King
10% · Lv 65 · Earth
Goblin Trooper Mage
2% · Lv 57 · Earth
Goblin Trooper Soldier
2% · Lv 58 · Earth
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Chain: +1
Drooping Bat
A sleepy bat clings upside-down to your head, feeding off stray magic and bloodshed. Occasionally, it shares its spoils with you.
Bat
0.3% · Lv 41 · Poison
Bat Lord
0.3% · Lv 55 · Poison
Vampire Bat
0.3% · Lv 46 · Poison
Headgear1
Def: +3 +1 per refine
Mdef: +3 +1 per refine
Siphon Mp: +3
Drooping Burrow
A sleepy mole burrows deep into your hair, snoring softly until battle stirs it. When roused, it flings chunks of enchanted earth toward your enemies.
Burrow
0.3% · Lv 16 · Earth
Mole Rat
0.3% · Lv 27 · Earth
Mole Rat King
0.3% · Lv 30 · Earth
Headgear1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Grants Lv.2 Earthbolt
Chance to autocast Earthbolt when attacking: +3% per refine
Drooping Cat
A smug, storm-charged feline rests on your head. Its fur crackles faintly with static, occasionally releasing tiny lightning bolts when you attack.
Cat Bolt
0.3% · Lv 30 · Wind
Cat Lightning
0.3% · Lv 24 · Wind
Cat Meow
0.3% · Lv 7 · Wind
Headgear1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Grants Lv.2 Thunderbolt
Chance to autocast Thunderbolt when attacking: +3% per refine
Drooping Flora
A fragile water blossom perches on your head, its petals heavy with frost. Though it droops sleepily, it snaps awake to launch icy bolts at your foes.
Flora
0.3% · Lv 33 · Water
Petal
0.3% · Lv 35 · Water
Posy
0.3% · Lv 31 · Water
Headgear1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Grants Lv.2 Icebolt
Chance to autocast Icebolt when attacking: +3% per refine
Drooping Pup
A fiery little pup snoozes atop your head, its breath warm as embers. When roused, it barks out bursts of flame in your defense.
Dog Bark
0.3% · Lv 14 · Fire
Dog Bowwow
0.3% · Lv 29 · Fire
Dog Pup
0.3% · Lv 9 · Fire
Headgear1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Grants Lv.2 Firebolt
Chance to autocast Firebolt when attacking: +3% per refine
Dualblade Sheath
A leather harness that holds twin blades, ready for a flurry of strikes.
Snake Naga
10% · Lv 50 · Poison
Bat
2% · Lv 41 · Poison
Creeper
2% · Lv 45 · Shadow
Snakelet
2% · Lv 43 · Poison
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Atk Spd: +5%
Duskfang
A favored blade among duellists who thrive in the dark.
Worm Creep
30% · Lv 95 · Poison
Blossom
1% · Lv 90 · Poison
Sword3
Atk: +20 +2 per refine
Matk: +20 +2 per refine
Block: +10%
Damage vs Holy Enemies: +10% +1% per refine
Resist vs Holy: +10% +1% per refine
Dustweaver Hat
A rugged hat favored by wandering sorcerers. Its tattered brim has weathered many a sandstorm.
Headgear1
Def: +3 +1 per refine
Mdef: +3 +1 per refine
Resist vs Fire: +10%
Resist vs Water: +10%
Resist vs Wind: +10%
Resist vs Earth: +10%
Earth Shaker
Each impact lands like a thunderclap, scattering foes on contact.
Fish Man Yellow
1% · Lv 123 · Wind
Fish Yellow
1% · Lv 122 · Wind
Merman Pink
1% · Lv 125 · Fire
Octopus Baby Purple
1% · Lv 122 · Water
Octopus White
1% · Lv 124 · Water
Axe3
Atk: +30 +3 per refine
Crit Damage: +10%
Wild Charge Area: +2
Wild Charge Damage +15% +2% per refine
Wild Charge Cooldown: -1s
Earth Splitter Area: +2
Earth Splitter Damage +15% +2% per refine
Earth Splitter Cooldown: -1s
Eclipse Kunai
Blades steeped in lunar darkness, empowering your shadow arts and hastening their return with each strike.
Death Mage
30% · Lv 120 · Shadow
Nightmare
1% · Lv 111 · Shadow
Dagger3
Atk: +20 +2 per refine
Matk: +10 +1 per refine
Double Attack: +50%
Range: +5
Chain: +1
Black Blade Damage +15% +2% per refine
Twist Of Fate Damage +15% +2% per refine
Twist Of Fate Cooldown: -1s
Edge of Twilight
Twin blades woven from light and shadow. Each strike cuts with harmony and thunderous speed.
Cosmic Entity
30% · Lv 135 · Holy
Stormcoil
1% · Lv 127 · Wind
Twinblade1
Atk: +40 +4 per refine
Matk: +20 +2 per refine
Total Critical Rate: +25%
Atk: +1% per refine
Atk Spd: +3% per refine
Crit: +2 per refine
Flee: +1 per refine
Elixir Gourd
A mystical flask sealed with wax and sigils. Said to carry a potion that never runs dry.
Worm Creep
10% · Lv 95 · Poison
Bloom
2% · Lv 89 · Poison
Poison Bomb
2% · Lv 87 · Poison
Shield1
Def: +10 +1 per refine
Mdef: +10 +1 per refine
Block: +30%
Healing Received: +100%
Healing: -50%
Emberhide Helm
A cruel, red-eyed mask shaped like a beast. Worn by cultists and dark knights.
Headgear1
Def: +3 +1 per refine
Mdef: +3 +1 per refine
Fire Damage: +10% +1% per refine
Embershard
A wand infused with a burning red gem, pulsing with fire energy.
Scorpion King
30% · Lv 35 · Fire
Dog Bowwow
6% · Lv 29 · Fire
Mole Rat
6% · Lv 27 · Earth
Staff3
Atk: +5 +0.5 per refine
Matk: +25 +2.5 per refine
Cast Spd: +15%
Fire Damage: +2% per refine
Endurance Gauntlets
Heavy and resolute, they guard the wearer with unyielding resilience.
Spider Queen
30% · Lv 135 · Shadow
Boxy Robot
1% · Lv 130 · Neutral
Gripper Robot
1% · Lv 130 · Neutral
Snout Robot
1% · Lv 129 · Neutral
Accessory0
Def: +1 +1 per refine
Vit: +1 per refine
Def: +5%
Mdef: +5%
Endurance Greaves
Heavy greaves designed to endure punishment without faltering.
Turtle Champion
30% · Lv 140 · Earth
Octopus King Orange
1% · Lv 133 · Water
Storm Turtle
1% · Lv 135 · Wind
Legwear1
Def: +5 +1 per refine
Mdef: +5 +1 per refine
Hp Regen: +10%
Mp Regen +10%
Vit: +5
Endurance Plate
Layer upon layer of tempered steel, built to outlast sieges and weather any hardship.
Goblin Warchief
30% · Lv 125 · Wind
Goblin Warcrusher
1% · Lv 120 · Earth
Chest1
Def: +15 +1 per refine
Mdef: +15 +1 per refine
Hp: +10%
Mp: +10%
Vit: +1 per refine
Hp: +1% per refine
Endurance Shoes
Sturdy footwear built to support long battles and heavy strain.
Octopus Baby Orange
1% · Lv 122 · Water
Octopus Orange
1% · Lv 123 · Water
Shoes1
Def: +5 +1 per refine
Mdef: +5 +1 per refine
Move Spd: +10%
Vit: +5
Everfrost Staff
A staff carved from frozen crystal, eternally rimed with frost. Each strike carries the chill of endless winter, conjuring freezing fields upon impact.
Mega Ice Golem
5% · Lv 140 · Water
Ice Bear
1% · Lv 134 · Water
Little Star
1% · Lv 131 · Holy
Starflake
1% · Lv 133 · Holy
Staff2
Atk: +5 +0.5 per refine
Matk: +30 +3 per refine
Cast Spd: +15%
Blizzard Damage +15% +2% per refine
Blizzard Cooldown: -3s
Blizzard: Remove Knockback
Hydro Vortex Damage +15% +2% per refine
Chance to autocast ? when hit: +1% per refine
Executioner Axe
Built to finish what others hesitate to start.
Sporeling
2% · Lv 92 · Poison
Stormstinger
2% · Lv 94 · Wind
Axe2
Atk: +35 +3.5 per refine
Crit Damage: +10%
Execute Damage +15%
Execute Cooldown: -2s
Explorer's Pack
A rugged backpack with bedroll and straps. Reliable gear for long expeditions.
Zombie Goblin Lord
1% · Lv 60 · Undead
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Move Spd: +5%
Weight Limit: +1000
Eye of Vigil
A twisted staff crowned with a watchful eye. Said to pierce illusions and see truths hidden from mortals.
Hermit King
15% · Lv 40 · Water
Flora
3% · Lv 33 · Water
Fungi
3% · Lv 34 · Water
Shell
3% · Lv 32 · Water
Staff3
Atk: +5 +0.5 per refine
Matk: +25 +2.5 per refine
Cast Spd: +15%
Soul Strike Damage +25%
Grants Lv.1 True Sight
Eyepatch
An eyepatch once worn by the infamous Marauder of the East.
Face1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Chain: +1
Falcon Band
A hunter's relic said to grant the sharp sight of a falcon and the swiftness of its strike.
Headgear1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Total Hit: +20
Fang Clip
A small fang taken from a desert beast, worn to invoke its cunning spirit.
Sting
15% · Lv 20 · Wind
Dog Bark
3% · Lv 14 · Fire
Dog Pup
3% · Lv 9 · Fire
Accessory1
Def: +1 +1 per refine
Mana on kill (per 50 int): +10
Fang of the Moon
A curved blade kissed by lunar shadow. Its bite drinks both blood and mana, vanishing into the night.
Cosmic Entity
30% · Lv 135 · Holy
Voidgazer
1% · Lv 126 · Holy
Dagger1
Atk: +30 +3 per refine
Matk: +30 +3 per refine
Double Attack: +50%
Atk: +1% per refine
Matk: +1% per refine
Siphon Mp: +3
Fate Gauntlets
Whispered to bend fate itself, these gloves carry luck in every gamble.
Spider Queen
30% · Lv 135 · Shadow
Razor Robot
1% · Lv 126 · Fire
Shell Robot
1% · Lv 126 · Fire
Spider Robot
1% · Lv 128 · Shadow
Accessory0
Def: +1 +1 per refine
Luk: +1 per refine
Crit Damage: +5%
Fate Greaves
Decorated greaves believed to attract favorable outcomes in uncertain moments.
Turtle Champion
30% · Lv 140 · Earth
Hydro Turtle
1% · Lv 134 · Water
Octopus King Blue
1% · Lv 132 · Water
Legwear1
Def: +5 +1 per refine
Mdef: +5 +1 per refine
Hp Regen: +10%
Mp Regen +10%
Luk: +5
Fate Plate
Adorned with subtle charms, the armor bends fate itself, tilting fortune ever so slightly in the wearer's favor.
Goblin Warchief
30% · Lv 125 · Wind
Goblin Warblade
1% · Lv 118 · Fire
Chest1
Def: +15 +1 per refine
Mdef: +15 +1 per refine
Hp: +10%
Mp: +10%
Luk: +1 per refine
Hp: +1% per refine
Fate Shoes
Unassuming shoes said to subtly bend chance in the wearer's favor.
Fish Man Yellow
1% · Lv 123 · Wind
Fish Yellow
1% · Lv 122 · Wind
Merman Yellow
1% · Lv 125 · Wind
Shoes1
Def: +5 +1 per refine
Mdef: +5 +1 per refine
Move Spd: +10%
Luk: +5
Feathered Scout Hat
Lightweight and agile, this cap is favored by rangers and messengers of the wild.
Headgear1
Def: +5 +1 per refine
Mdef: +1 +1 per refine
Damage Ranged: +10%
Range: +1
Ferncloak
Woven with enchanted ferns, this cloak muffles sound and motion alike. Rangers and scouts wear it to vanish into the underbrush as if nature herself wrapped them in silence.
Burrow
9% · Lv 16 · Earth
Butterfly Hue
9% · Lv 21 · Holy
Egglet
9% · Lv 24 · Neutral
Rabbit
9% · Lv 19 · Neutral
Chest1
Def: +10 +1 per refine
Mdef: +5 +1 per refine
Flee: +10
Hp: +10%
Mp: +10%
Dex: +5
Festival Rockets
Decorative explosives that crackle with joy. Sometimes distracts enemies.
Scorpion King
15% · Lv 35 · Fire
Dog Bowwow
3% · Lv 29 · Fire
Scorpling
3% · Lv 26 · Fire
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Fire Damage: +5%
Fire Resistance +5%
Flame Tongue Kunai
Engraved with fiery seals, these blades erupt with bursts of flame, scorching enemies in a splash of fire.
Imp Devil
5% · Lv 105 · Fire
Dragon Fire
1% · Lv 98 · Fire
Elder Wisp Yellow
1% · Lv 99 · Fire
Fire
1% · Lv 96 · Fire
Flame
1% · Lv 97 · Fire
Shadow
1% · Lv 100 · Shadow
Dagger2
Atk: +15 +1.5 per refine
Matk: +15 +1.5 per refine
Double Attack: +50%
Range: +5
Chain: +1
Chance to autocast Fire Release when attacking: +2% per refine
Flameburst Kunai
Runed to contain volatile heat, these kunai release fire in sudden, focused bursts upon impact, scorching everything caught within.
Spider Queen
5% · Lv 135 · Shadow
Nose Robot
1% · Lv 128 · Neutral
Snout Robot
1% · Lv 129 · Neutral
Spike Robot
1% · Lv 127 · Fire
Dagger3
Atk: +10 +1 per refine
Matk: +20 +2 per refine
Double Attack: +50%
Range: +5
Chain: +1
Fire Release Damage +15% +2% per refine
Flame Orb Damage +15% +2% per refine
Flame Orb Cooldown: -1s
Fleetrunner
Tailored for long-distance messengers and nimble thieves, these padded pants never chafe and always breathe, no matter how far or fast you run.
Sting
45% · Lv 20 · Wind
Cat Meow
9% · Lv 7 · Wind
Fledgling
9% · Lv 12 · Neutral
Legwear1
Def: +5 +1 per refine
Mdef: +2 +1 per refine
Flee: +5
Hp Regen: +10%
Mp Regen +10%
Move Spd: +10%
Flintlock Pistol
An old-world firearm modified for aggressive tactics, empowering rapid techniques at the cost of efficiency.
Shark Baby
3% · Lv 62 · Water
Turtle Red
3% · Lv 64 · Water
Pistol2
Atk: +20 +2 per refine
Range: +6
Double Attack: +50%
Atk Spd: +3% per refine
Crit: +1 per refine
Double Attack: +5% per refine
Fan Fire Damage +15% +2% per refine
Focus Band
A leather-stone band that steadies the body and heightens focus.
Scorpion King
15% · Lv 35 · Fire
Mole Rat
3% · Lv 27 · Earth
Mole Rat King
3% · Lv 30 · Earth
Accessory1
Def: +1 +1 per refine
Hit: +20
Def: +5
Grants Lv.1 True Sight
Forest Friend Hat
Crowned with leaves and roots, it binds the wearer to the pulse of the natural world.
Headgear1
Def: +3 +1 per refine
Mdef: +3 +1 per refine
Damage vs Fire Enemies: +10%
Damage vs Water Enemies: +10%
Damage vs Wind Enemies: +10%
Damage vs Earth Enemies: +10%
Fortified Guardwall
A reinforced shield built for impact rather than coverage. Its mass and rigid spine turn every bash into a crushing blow, breaking guard and resolve alike.
Fish Man Yellow
1% · Lv 123 · Wind
Fish Yellow
1% · Lv 122 · Wind
Merman Pink
1% · Lv 125 · Fire
Octopus Baby Purple
1% · Lv 122 · Water
Octopus White
1% · Lv 124 · Water
Shield1
Def: +15 +1 per refine
Block: +30%
Shield Bash Damage +15%
Shield Bash Cooldown: -2s
Shield Bash: Remove Knockback
Frost Mark
A cold-forged rifle etched with chilling sigils. Its shots sap movement and leave enemies frozen in their tracks.
Ice Mage
10% · Lv 75 · Water
Cyclops Giant
2% · Lv 70 · Neutral
Golem Ice
2% · Lv 69 · Water
Icicle
2% · Lv 68 · Water
Snow Bomb
2% · Lv 66 · Water
Rifle3
Atk: +25 +2.5 per refine
Range: +12
Crit Damage: +10%
DamageFarRange: +25%
Crit: +3 per refine
Atk Spd: +3% per refine
Grants Lv.1 ?
Frostfang
An axe etched with icy wings. Carries the chilling breath of frozen winds.
Festive Baby
1% · Lv 132 · Holy
Little Star
1% · Lv 131 · Holy
Shadow Ice
1% · Lv 134 · Shadow
Twinkle
1% · Lv 135 · Holy
Axe3
Atk: +25 +2.5 per refine
Matk: +25 +2.5 per refine
Crit Damage: +10%
Chance to autocast Ice Shard when attacking: +2% per refine
SkillChains
Frostshard
A wand tipped with a pale blue crystal, channeling raw frost magic.
Ice Mage
10% · Lv 75 · Water
Dragon Ice
2% · Lv 68 · Water
Dragon Water
2% · Lv 67 · Water
Elder Wisp Blue
2% · Lv 69 · Water
Ice
2% · Lv 66 · Water
Staff3
Atk: +5 +0.5 per refine
Matk: +25 +2.5 per refine
Cast Spd: +15%
Water Damage: +2% per refine
Frostspire Guard
Crystalline spokes radiate from a frozen core, splintering cold into harmless fragments. The deeper the chill, the firmer its defense.
Hermit King
15% · Lv 40 · Water
Flora
3% · Lv 33 · Water
Mushroom
3% · Lv 32 · Water
Petal
3% · Lv 35 · Water
Shield1
Def: +10 +1 per refine
Mdef: +10 +1 per refine
Block: +30%
Water Resistance +3% per refine
Frostspire Kunai
Cold to the touch, these runed kunai channel the chill of deep waters, empowering your Ice Release with slower, sharper frost.
Ice Mage
10% · Lv 75 · Water
Cyclops
2% · Lv 68 · Neutral
Cyclops Minion
2% · Lv 67 · Neutral
Dragon Blizzard
2% · Lv 70 · Water
Snow Bomb
2% · Lv 66 · Water
Dagger3
Atk: +15 +1.5 per refine
Matk: +15 +1.5 per refine
Double Attack: +50%
Range: +5
Chain: +1
Ice Release Damage +15% +2% per refine
Binding Spiral Damage +15% +2% per refine
Binding Spiral Cooldown: -1s
Fruit Bowl
A bowl of mysterious green fruit.
Turtle Baby
2% · Lv 61 · Water
Turtle Green
2% · Lv 63 · Water
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Healing: +10%
Fuma Shuriken
A deadly, multi-edged star forged for silent killers. Swift and precise, it strikes with explosive critical force, travelling faster than the naked eye can see.
Turtle Champion
5% · Lv 140 · Earth
Octopus King Purple
1% · Lv 133 · Water
Solar Turtle
1% · Lv 131 · Fire
Dagger2
Atk: +30 +3 per refine
Matk: +30 +3 per refine
Double Attack: +50%
Range: +5
Crit: +5 per refine
Gatling Gun
A rotating barrel weapon designed to saturate targets with sustained fire, trading accuracy for relentless pressure.
Goblin King
15% · Lv 65 · Earth
Goblin Trooper
3% · Lv 58 · Earth
Goblin Trooper Mage
3% · Lv 57 · Earth
Gatling4
Atk: +100 +10 per refine
Range: +9
Double Attack: +150%
Chain: +1
Ghostly Hat
A faint specter drifts above your head, its hollow gaze following your every move. Though harmless, its presence chills the air and wards off unseen evils.
Headgear1
Def: +1 per refine
Mdef: +1 per refine
All Resist: +5%
Agi: +1 per refine
Flee: +1 per refine
Perfect Dodge
Glimmerthorn
A gnarled wand embedded with luminous blue shards. Shines brighter when danger nears.
Hermit King
15% · Lv 40 · Water
Glow Wisp Blue
3% · Lv 33 · Water
Posy
3% · Lv 31 · Water
Spike
3% · Lv 34 · Water
Toadstool
3% · Lv 35 · Water
Staff3
Atk: +5 +0.5 per refine
Matk: +25 +2.5 per refine
Cast Spd: +15%
Int: +1 per refine
Mp Regen +5% per refine
Golden Aegis
An honored crest once borne by royal guardians, its lion visage is said to awaken when its wielder stands against overwhelming odds. Valor, not victory, is its true calling.
Goblin King
30% · Lv 65 · Earth
Goblin Giant Mage
1% · Lv 59 · Earth
Shield1
Def: +15 +1 per refine
Mdef: +15 +1 per refine
Block: +30%
Chance to reflect single target magic: +3% per refine
Reflect Damage: +3% per refine
Golden Axe
Forged beneath a relentless sun, this golden axe's tremor-shocks can stun foes in a concussive bash.
Goblin King
30% · Lv 65 · Earth
Axe3
Atk: +30 +3 per refine
Crit Damage: +10%
Chance to autocast Bash when attacking: +2% per refine
Golden Crown
The mark of a true monarch. Light as air, but heavy with legacy.
Goblin King
30% · Lv 65 · Earth
Headgear2
Def: +5 +1 per refine
Mdef: +1 +1 per refine
Atk: +1% per refine
Str: +1
Golden Hammer
A ceremonial warhammer gilded in radiant gold. Though ornate, its weight is no less brutal. Each strike rings with divine judgment, and its blows channel the soul's own fury.
Goblin King
30% · Lv 65 · Earth
Goblin Giant Devil
1% · Lv 60 · Earth
Mace3
Atk: +15 +1.5 per refine
Matk: +15 +1.5 per refine
Matk per Str: +1
Chance to autocast Soul Strike when attacking: +3% per refine
Golden Hoop
A classic gold ring. Favored by pirates, merchants, and those who wish to be both.
Hare
30% · Lv 10 · Neutral
Egg
6% · Lv 5 · Neutral
Treant Forest Evergreen
6% · Lv 9 · Earth
Treant Minion Autumn
6% · Lv 6 · Fire
Treant Tree Evergreen
6% · Lv 8 · Earth
Wisp Red
6% · Lv 2 · Fire
Accessory1
Def: +1 +1 per refine
Atk: +3
Matk: +3
Grasping Eye Urn
A cursed vessel sprouting a blood-red hand and a glaring eye. Said to seize the souls of the fallen.
Worm Creep
1% · Lv 95 · Poison
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Grants Lv.1 True Sight
Gravemarrow Chest
A bone-bound harness etched with violet sigils. It channels necrotic force through the rib-like plating, greatly amplifying status damage while nullifying bleeding curses.
Dragonfly Arrow
6% · Lv 36 · Wind
Dragonfly Darner
6% · Lv 38 · Wind
Mosquito Pester
6% · Lv 40 · Wind
Chest1
Def: +15 +1 per refine
Mdef: +15 +1 per refine
Hp: +20%
Mp:
Status Damage: +15%
Immune to Bleeding: +50%
Gravemarrow Legs
Shorn bone wraps held together with spectral cords. They pulse with hexing energy, empowering maledictions while shielding the wearer from curses.
Housefly Icky
6% · Lv 37 · Poison
Housefly Nom
6% · Lv 39 · Poison
Legwear1
Def: +7 +1 per refine
Mdef: +7 +1 per refine
Hp Regen: +20%
Mp Regen
Status Damage: +10%
Immune to Curse: +50%
Gravemarrow Shoes
Bone-shard shoes stained faintly purple. Each step releases a subtle toxic resonance, boosting poison-laden strikes while rendering the wearer immune to venom.
Housefly Nom
6% · Lv 39 · Poison
Mosquito Bug
6% · Lv 38 · Wind
Shoes1
Def: +7 +1 per refine
Mdef: +7 +1 per refine
Move Spd: +10%
Status Damage: +10%
Immune to Poison: +50%
Gravestone Breaker
A sanctified dwarven relic once used to break cursed tombs and barrows.
Werewolf
30% · Lv 30 · Shadow
Eyeball Bat Green
6% · Lv 22 · Undead
Wolf Pup
6% · Lv 23 · Shadow
Mace3
Atk: +20 +2 per refine
Matk: +20 +2 per refine
Matk per Str: +1
Damage vs Undead Enemies: +10% +1% per refine
Resist vs Undead: +10% +1% per refine
Green Shell
A dense, fortified shell favored by those who endure. Built to withstand blows that would shatter lesser defenses.
Turtle Champion
5% · Lv 140 · Earth
Octopus King Orange
1% · Lv 133 · Water
Storm Turtle
1% · Lv 135 · Wind
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Def: +5%
Mdef: +5%
Grim Scythe
A blackened scythe with a pale edge. Said to drink the souls of those it fells.
Fangroot
2% · Lv 94 · Poison
Sporeling
2% · Lv 92 · Poison
Stormjelly
2% · Lv 91 · Wind
Scythe2
Atk: +30 +3 per refine
Matk: +10 +1 per refine
Health on hit: +5
Death Spiral Damage +25%
Death Spiral Cooldown: -1s
Harvest Damage +25%
Harvest Cooldown: -1s
Crit: +1 per refine
Grimoire of Binding Light
Gilded pages radiate a glow that sears shadows and wards the faithful.
Werewolf
30% · Lv 30 · Shadow
Eyeball Bat Red
6% · Lv 23 · Undead
Skeleton
6% · Lv 24 · Undead
Book3
Atk: +10 +1 per refine
Matk: +20 +2 per refine
Status Duration: +25%
Skill Splash: +3
Holy Light Damage +25%
Holy Light: Remove Knockback
Guardblade
A refined variant of the basic blade, often used by city guards and mercenaries. Offers balanced reach and weight without sacrificing control.
Sting
30% · Lv 20 · Wind
Bird
6% · Lv 15 · Neutral
Cat Meow
6% · Lv 7 · Wind
Fledgling
6% · Lv 12 · Neutral
Seed
6% · Lv 10 · Earth
Sword3
Atk: +20 +2 per refine
Block: +10%
Block: +1% per refine
Def: +1 per refine
Vit: +1 per refine
Happy Chipper Hat
A soft cap modeled after the cheeriest critter in the forest. Surprisingly popular with assassins.
Headgear1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Hp: +100
Mp: +20
Hp Regen: +5
Mp Regen: +2
Harlequin's Hood
A fool's grin hides a scholar's eyes. Worn by those who dance the line between brilliance and madness, its emerald hue masks a mind alight with truths too heavy to bear.
Headgear1
Def: +1 +1 per refine
Mdef: +5 +1 per refine
Int: +1 per refine
Cast Spd: +1% per refine
Move Spd: +1% per refine
Atk Spd: +1% per refine
Harvester of Souls
A scythe that does not reap wheat or flesh, but the essence of the fallen. Each swing steals a fragment of life and spirit.
Cosmic Entity
30% · Lv 135 · Holy
Ashrend
1% · Lv 130 · Fire
Scythe1
Atk: +40 +4 per refine
Matk: +20 +2 per refine
Health on hit: +5
Atk: +1% per refine
Matk: +1% per refine
Undead Damage: +1% per refine
Crit: +3 per refine
Hawkeye Crossbow
A precision-built crossbow with a reinforced crank. Each bolt carries unstoppable force, honed into a single deadly line.
Turtle Baby
3% · Lv 61 · Water
Turtle Green
3% · Lv 63 · Water
Ranged2
Atk: +20 +2 per refine
Range: +10
Force Shot Damage +150%
Force Shot Area: -3
Dex: +1 per refine
Heart Vessel
A crimson relic bound in black iron. Said to beat faintly like a living heart.
Imp Devil
1% · Lv 105 · Fire
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Hp: +500
Hp Regen: +25%
Heartloop Earring
A bright, heart-shaped charm swings gently from a delicate loop. Whether worn in love or rebellion, its message is unmistakable.
Hermit King
10% · Lv 40 · Water
Glow Wisp Blue
2% · Lv 33 · Water
Petal
2% · Lv 35 · Water
Shell
2% · Lv 32 · Water
Spike
2% · Lv 34 · Water
Accessory1
Def: +1 +1 per refine
Hp: +10%
Hp: +50
Heaven's Orbit
A divine shield that arcs through the air like a celestial body, striking foes in radiant succession before returning to its master's hand.
Spider Queen
5% · Lv 135 · Shadow
Boxy Robot
1% · Lv 130 · Neutral
Nozzle Robot
1% · Lv 127 · Neutral
Razor Robot
1% · Lv 126 · Fire
Spider Robot
1% · Lv 128 · Shadow
Shield1
Def: +30 +1 per refine
Block: +30%
Shield Throw Damage +15% +2% per refine
Shield Throw Mana Cost: -20%
SkillChains
Hellfire Staff
A scorched staff etched with infernal runes. Flames erupt with relentless force, piercing through defenses in searing waves.
Imp Devil
5% · Lv 105 · Fire
Dragon Fire
1% · Lv 98 · Fire
Dragon Inferno
1% · Lv 100 · Fire
Dragon Spark
1% · Lv 97 · Fire
Elder Wisp Yellow
1% · Lv 99 · Fire
Staff3
Atk: +5 +0.5 per refine
Matk: +25 +2.5 per refine
Cast Spd: +15%
Fireball Damage +15% +2% per refine
Firewall Damage +15% +2% per refine
Skill Piercing: +1%
Fireball: Remove Knockback
Firewall: Remove Knockback
Hellhorn Hood
Modeled after a savage demon beast, its cursed teeth thirst for battle. Best not to wear it at night.
Headgear1
Def: +3 +1 per refine
Mdef: +3 +1 per refine
Health on hit: +5
Hexweaver Hat
A cursed conical hat steeped in dark enchantments. Glows faintly at night.
Headgear1
Def: +1 +1 per refine
Mdef: +5 +1 per refine
Shadow Damage: +10% +1% per refine
Holy Crest
A consecrated shield bearing a radiant sigil. Sacred light gathers at its heart, softening divine wrath and turning judgment aside.
Death Mage
5% · Lv 120 · Shadow
Eyeball Mage Blue
1% · Lv 113 · Undead
Eyeball Mage Red
1% · Lv 115 · Undead
Shield1
Def: +10 +1 per refine
Mdef: +10 +1 per refine
Block: +30%
Holy Resistance +3% per refine
Holy Staff
A sanctified wand that channels pure faith into light. Each spell cast through it carries the weight of judgment and mercy.
Angel Mage
10% · Lv 90 · Holy
Phantom
2% · Lv 83 · Shadow
Staff2
Atk: +5 +0.5 per refine
Matk: +30 +3 per refine
Cast Spd: +15%
Exorcism Damage +77% per refine
Exorcism Duration: -4s
Chance to autocast Turn Undead when hit: +1% per refine
Turn Undead Cooldown: -1s
Hornbrand
A crude horned wand radiating infernal chaos.
Imp Devil
5% · Lv 105 · Fire
Fire Mage
1% · Lv 99 · Fire
Imp Demon
1% · Lv 97 · Fire
Imp Mischief
1% · Lv 96 · Fire
Shade
1% · Lv 98 · Shadow
Staff3
Atk: +5 +0.5 per refine
Matk: +25 +2.5 per refine
Cast Spd: +15%
Undead Damage: +2% per refine
Chance to autocast Wide Curse when hit: +1% per refine
Horned Crusader Helm
A pale iron helm with a cross-slit visor and blazing orange horns. A strange blend of holy design and savage ornament, worn by zealots and warlords alike.
Headgear1
Def: +7 +1 per refine
Mdef: +7 +1 per refine
All Resist: +5% +1% per refine
Hp: -25%
Mp: -25%
Insect Carapace
A chitinous husk adorned with gemstone eyes. Pulses with strange life.
Spider Queen
1% · Lv 135 · Shadow
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Def: +5%
Reflect Damage: +15%
Iron Ankh
A heavy iron ankh symbol, often worn by cultists or questionable priests.
Death Mage
5% · Lv 120 · Shadow
Cyclops Bat Mage
1% · Lv 112 · Undead
Eyeball Mage Green
1% · Lv 114 · Undead
Accessory1
Def: +1 +1 per refine
Mp: +100
Mp Regen +25%
Iron Bulwark
A reinforced iron shield made from old ship plating.
Sting
30% · Lv 20 · Wind
Bee
6% · Lv 6 · Wind
Dog Bark
6% · Lv 14 · Fire
Dog Pup
6% · Lv 9 · Fire
Wisp Blue
6% · Lv 11 · Water
Shield1
Def: +20 +1 per refine
Block: +30%
Def Flat: +10
Hp: +100
Iron Halo
A brutal backpiece of nailed justice. Heavy, holy, and spiked.
Angel Mage
5% · Lv 90 · Holy
Bomb
1% · Lv 81 · Fire
Phantom
1% · Lv 83 · Shadow
Soul Mage
1% · Lv 85 · Holy
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Holy Damage: +5%
Holy Resistance +5%
Iron Morningstar
A spiked ball mace, heavy and intimidating. Few shields withstand its blow.
Worm Creep
10% · Lv 95 · Poison
Blossom
2% · Lv 90 · Poison
Bud
2% · Lv 86 · Poison
Worm Rot
2% · Lv 88 · Poison
Mace3
Atk: +20 +2 per refine
Matk: +10 +1 per refine
Matk per Str: +1
Crit: +3 per refine
Atk Spd: +3% per refine
Iron Reaver
A brutal twin-blade axe forged from heavy scrap. No elegance, just carnage.
Zombie Goblin Lord
15% · Lv 60 · Undead
Zombie Goblin Minion
3% · Lv 51 · Undead
Axe3
Atk: +30 +3 per refine
Crit Damage: +10%
Twin Cleave Damage +15%
Twin Cleave Cooldown: -2s
Iron Spear
A well-worn spear of practical design, favored by foot soldiers.
Treant Forest Autumn
9% · Lv 8 · Fire
Treant Minion Evergreen
9% · Lv 6 · Earth
Wisp Yellow
9% · Lv 5 · Earth
Spear4
Atk: +15 +1.5 per refine
DefPierce: +15
Range: +1
Hit: +20
Ironhorn Cap
Spiked, horned, and thoroughly uninviting. Often worn by pitfighters and tavern brawlers.
Scorpion King
30% · Lv 35 · Fire
Scorpion
1% · Lv 28 · Fire
Headgear1
Def: +10 +1 per refine
Mdef: +1 per refine
Damage Melee: +10%
Immune to Bleeding: +50%
Ironshade Helm
A heavy, grim helm worn by the most stoic knights. Said to anchor its wearer against all odds.
Face1
Def: +5 +1 per refine
Mdef: +1 per refine
Def Flat: +25 +2 per refine
Island Spirit Chest
Woven from light island fibers and spirit-thread, this chestpiece favors freedom of motion and steady endurance over heavy protection.
Turtle Baby
6% · Lv 61 · Water
Turtle Red
6% · Lv 64 · Water
Chest1
Def: +10 +1 per refine
Mdef: +5 +1 per refine
Flee: +10
Hp: +10%
Mp: +10%
Atk Spd: +15%
Island Spirit Legs
Flexible leg wraps that move easily through sand and surf, allowing spells and strikes to flow without pause.
Shark Baby
6% · Lv 62 · Water
Shark Pirate
6% · Lv 65 · Water
Legwear1
Def: +5 +1 per refine
Mdef: +2 +1 per refine
Flee: +5
Hp Regen: +10%
Mp Regen +10%
Cast Spd: +15%
Island Spirit Shoes
Soft-soled shoes that grip stone and shore alike, prized by travelers who never stay still for long.
Turtle Blue
6% · Lv 63 · Water
Shoes1
Def: +5 +1 per refine
Mdef: +2 +1 per refine
Flee: +5
Move Spd: +10%
Move Spd: +15%
Jack-o'-lantern
A carved pumpkin that grins with eerie delight. Its hollow glow wards off shadow and decay, yet whispers faintly of the souls it once scared away.
Eyeball Bat Blue
0.1% · Lv 21 · Undead
Eyeball Bat Green
0.1% · Lv 22 · Undead
Eyeball Bat Red
0.1% · Lv 23 · Undead
Skeleton
0.1% · Lv 24 · Undead
Headgear1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Grants Lv.2 Death Coil
Chance to autocast Death Coil when attacking: +3% per refine
Jagtooth
A heavy blade with a brutal jagged edge.
Bat Lord
15% · Lv 55 · Poison
Horror
3% · Lv 50 · Shadow
Snake
3% · Lv 47 · Poison
Dagger2
Atk: +20 +2 per refine
Double Attack: +50%
Health on hit: +5
Siphon Mp: +3
Knife
A small but sharp blade, perfect for quick strikes in tight situations.
Hare
45% · Lv 10 · Neutral
Bunny
9% · Lv 3 · Neutral
Egg
9% · Lv 5 · Neutral
Pollen
9% · Lv 1 · Neutral
Dagger4
Atk: +10 +1 per refine
Double Attack: +50%
Flee: +20
Knuckleband
A thick, dark wrap embedded with blunt studs. Often worn by hand-to-hand brawlers who prefer to leave a mark.
Cactus King
15% · Lv 35 · Earth
Cactus
3% · Lv 28 · Earth
Plant Chewer
3% · Lv 30 · Neutral
Accessory1
Def: +1 +1 per refine
Damage Melee: +5%
Kunai
Forged to fly with surgical precision, these kunai find weak points at melee or range.
Burrow
6% · Lv 16 · Earth
Butterfly Hue
6% · Lv 21 · Holy
Egglet
6% · Lv 24 · Neutral
Rabbit
6% · Lv 19 · Neutral
Dagger4
Atk: +10 +1 per refine
Matk: +10 +1 per refine
Double Attack: +50%
Range: +5
Chain: +1
Launcher
A heavy launcher built for raw impact, hurling explosive payloads that devastate clustered enemies.
Queen Worm
10% · Lv 80 · Undead
Mosquito Stinger
2% · Lv 75 · Wind
Worm
2% · Lv 72 · Undead
Launcher4
Atk: +100 +10 per refine
Range: +9
Status Damage: +100%
Splash: +3
Chance to autocast Explosive Grenade when attacking: +3% per refine
Leaf Mask
A mask shaped like a sporeling guardian. Said to channel primal nature energy.
Sunflora Pixie
10% · Lv 40 · Holy
Butterfly Fairy
2% · Lv 32 · Holy
Sunflower Fairy
2% · Lv 34 · Holy
Face0
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Grants Lv.5 Heal
Heal Mana Cost: +20%
Life Drinker
A scythe that drinks deep from every wound it opens, feeding both body and soul.
Spider Queen
5% · Lv 135 · Shadow
Delivery Robot
1% · Lv 129 · Neutral
Gripper Robot
1% · Lv 130 · Neutral
Shell Robot
1% · Lv 126 · Fire
Spiderling Robot
1% · Lv 128 · Shadow
Scythe2
Atk: +25 +2.5 per refine
Matk: +25 +2.5 per refine
Health on hit: +5
Siphon Mp: +3
Life Drain Damage +15% +2% per refine
Life Drain Cooldown: -2s
Soul Drain Level: +5
Life Staff
A gentle staff imbued with restorative magic and steady flow. Its presence strengthens healing rites, allowing miracles to be cast more often and with greater effect.
FIsh Blue
1% · Lv 121 · Water
Fish Man Blue
1% · Lv 123 · Water
Merman Yellow
1% · Lv 125 · Wind
Octopus Baby Blue
1% · Lv 122 · Water
Octopus Orange
1% · Lv 123 · Water
Shark
1% · Lv 124 · Water
Staff3
Atk: +5 +0.5 per refine
Matk: +25 +2.5 per refine
Cast Spd: +15%
Healing: +1% per refine
Sanctuary Damage +15%
High Heal Damage +15%
High Heal Cooldown: -2s
Longbow
A tall, carefully crafted bow whose range is unmatched. Its string hums with tension, loosing arrows that strike from afar.
Werewolf
30% · Lv 30 · Shadow
Eyeball Bat Blue
6% · Lv 21 · Undead
Wolf
6% · Lv 25 · Shadow
Wolf Pup
6% · Lv 23 · Shadow
Ranged4
Atk: +20 +2 per refine
Range: +10
Range: +0.5 per refine
Hit: +3 per refine
Lucky Drops
These twin jade baubles jingle softly with every step, thought to bring serendipity.
Dragonfly Arrow
2% · Lv 36 · Wind
Housefly Nom
2% · Lv 39 · Poison
Mosquito Bug
2% · Lv 38 · Wind
Accessory1
Def: +1 +1 per refine
Total Hit: +10
Luxbane
A massive consecrated mace forged to punish the unworthy. Each swing channels overwhelming divine force, shattering foes in wide, crushing arcs at the cost of speed.
Spider Queen
5% · Lv 135 · Shadow
Boxy Robot
1% · Lv 130 · Neutral
Nozzle Robot
1% · Lv 127 · Neutral
Razor Robot
1% · Lv 126 · Fire
Spider Robot
1% · Lv 128 · Shadow
Mace1
Atk: +40 +4 per refine
Matk: +20 +2 per refine
Matk per Str: +1
Atk Spd: -50%
Smite Damage +100%
Smite Cooldown: -3s
Smite Area: +2
Smite Cast Time: +1s
Luxspire
A spire of bound radiance, forged to carry judgment beyond the reach of steel.
Spider Queen
5% · Lv 135 · Shadow
Nose Robot
1% · Lv 128 · Neutral
Snout Robot
1% · Lv 129 · Neutral
Spike Robot
1% · Lv 127 · Fire
Staff1
Atk: +20 +2 per refine
Matk: +40 +4 per refine
Cast Spd: +15%
Holy Wrath Level: +2
Holy Wrath Area: +2
? Area: +2
Holy Wrath Cast Time: +2s
Mace
Reliable in the hands of any novice.
Hare
45% · Lv 10 · Neutral
Chick
9% · Lv 4 · Neutral
Wisp Red
9% · Lv 2 · Fire
Mace4
Atk: +10 +1 per refine
Matk: +10 +1 per refine
Matk per Str: +1
Atk: +3
Matk: +3
Mana Cask
A sturdy barrel overflowing with raw mana crystals. Increases magical energy reserves.
Hermit King
1% · Lv 40 · Water
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Mp: +250
Mp Regen +25%
Mana Potion
A standard concoction used by mages to regain their arcane focus in battle.
Hermit King
15% · Lv 40 · Water
Fungi
3% · Lv 34 · Water
Glow Wisp Blue
3% · Lv 33 · Water
Shell
3% · Lv 32 · Water
Shield1
Def: +10 +1 per refine
Block: +30%
Mp: +25%
Mp Regen +50%
Master Axe
Balanced in heft and arc, this masterwork blade amplifies muscle and mind alike. Each blow strikes with uncanny precision and power.
Archangel
2% · Lv 79 · Holy
Ghost
2% · Lv 77 · Shadow
Axe2
Atk: +15 +1.5 per refine
Matk: +15 +1.5 per refine
Crit Damage: +10%
Atk: +10%
Matk: +10%
Atk: +10
Str: +10
Master Bow
A masterwork bow built for precision and reach, balancing force with flawless control.
Archangel
2% · Lv 79 · Holy
Ghost
2% · Lv 77 · Shadow
Ranged2
Atk: +15 +1.5 per refine
Matk: +15 +1.5 per refine
Range: +10
Atk: +10%
Matk: +10%
Atk Spd: +10%
Dex: +10
Master Codex
A meticulously compiled record of arcane law, refined through countless revisions.
Angel Mage
10% · Lv 90 · Holy
Dragon Darkness
2% · Lv 84 · Shadow
Book2
Atk: +15 +1.5 per refine
Matk: +15 +1.5 per refine
Status Duration: +25%
Skill Splash: +3
Atk: +10%
Matk: +10%
Healing: +10%
Int: +10
Master Dagger
A finely balanced blade, crafted for speed and lethality. Used by elite scouts to strike swiftly and vanish before the battle truly begins.
Angel
2% · Lv 76 · Holy
Haunt
2% · Lv 80 · Holy
Soul
2% · Lv 78 · Holy
Dagger2
Atk: +15 +1.5 per refine
Matk: +15 +1.5 per refine
Double Attack: +50%
Atk: +10%
Matk: +10%
Atk Spd: +10%
Agi: +10
Master Hammer
A radiant hammer of faith and fury. Ideal for divine warriors on the front line.
Angel Mage
10% · Lv 90 · Holy
Bomb
2% · Lv 81 · Fire
Soul Mage
2% · Lv 85 · Holy
Mace2
Atk: +15 +1.5 per refine
Matk: +15 +1.5 per refine
Matk per Str: +1
Atk: +10%
Matk: +10%
Matk: +10
Str: +10
Master Katar
A blade honed for decisive strikes, rewarding perfect timing and lethal accuracy.
Dragon Dusk
2% · Lv 77 · Shadow
Dragon Nightfall
2% · Lv 79 · Shadow
Katar2
Atk: +15 +1.5 per refine
Matk: +15 +1.5 per refine
Total Critical Rate: +25%
Atk: +10%
Matk: +10%
Crit: +10
Luk: +10
Master Pistol
A masterwork sidearm prized for its balance and versatility, favored by gunslingers who value precision over excess.
Angel Mage
10% · Lv 90 · Holy
Spook
2% · Lv 82 · Shadow
Pistol2
Atk: +15 +1.5 per refine
Matk: +15 +1.5 per refine
Range: +6
Double Attack: +50%
Atk: +10%
Matk: +10%
Atk Spd: +10%
Dex: +10
Master Scythe
A disciplined reaper's tool, designed to sustain its wielder through relentless combat.
Dragon Dusk
2% · Lv 77 · Shadow
Dragon Nightfall
2% · Lv 79 · Shadow
Scythe2
Atk: +15 +1.5 per refine
Matk: +15 +1.5 per refine
Health on hit: +5
Atk: +10%
Matk: +10%
Crit: +10
Str: +10
Master Spear
This ceremonial spear is wrapped in battle-stained cloth, a symbol of discipline and precision. Favored by veterans for its reach and balance.
Angel
2% · Lv 76 · Holy
Haunt
2% · Lv 80 · Holy
Soul
2% · Lv 78 · Holy
Spear2
Atk: +15 +1.5 per refine
Matk: +15 +1.5 per refine
DefPierce: +15
Range: +1
Atk: +10%
Matk: +10%
Hp: +10%
Vit: +10
Master Sword
A pristine blade once wielded by a forgotten hero. Its design is balanced, elegant, and optimized for rapid strikes and precise blows.
Angel Mage
10% · Lv 90 · Holy
Soul Mage
2% · Lv 85 · Holy
Spook
2% · Lv 82 · Shadow
Sword2
Atk: +15 +1.5 per refine
Matk: +15 +1.5 per refine
Block: +10%
Atk: +10%
Matk: +10%
Def: +10%
Vit: +10
Master Wand
A radiant staff infused with ancient magic, this wand channels spells with perfect clarity. A mark of one who has mastered both arcane power and control.
Angel Mage
10% · Lv 90 · Holy
Bomb
2% · Lv 81 · Fire
Dragon Darkness
2% · Lv 84 · Shadow
Staff2
Atk: +15 +1.5 per refine
Matk: +15 +1.5 per refine
Cast Spd: +15%
Atk: +10%
Matk: +10%
Cast Spd: +10%
Int: +10
Mechanical Core
A spinning gearwork core infused with arcane energy. It hums with potential.
Angel
1% · Lv 76 · Holy
Haunt
1% · Lv 80 · Holy
Soul
1% · Lv 78 · Holy
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Cast Spd: +10%
Meteoric Staff
Forged from a fallen star, this staff hums with cosmic fury. Its wielder commands meteors that burn with the memory of the heavens.
Spider Queen
5% · Lv 135 · Shadow
Boxy Robot
1% · Lv 130 · Neutral
Nozzle Robot
1% · Lv 127 · Neutral
Razor Robot
1% · Lv 126 · Fire
Spider Robot
1% · Lv 128 · Shadow
Staff2
Atk: +5 +0.5 per refine
Matk: +30 +3 per refine
Cast Spd: +15%
Meteor Damage +15% +2% per refine
Meteor Cooldown: -3s
Fire Pillar Damage +15% +2% per refine
Mind Gauntlets
Arcane patterns etched in their fabric channel thought into spellcraft.
Spider Queen
30% · Lv 135 · Shadow
Delivery Robot
1% · Lv 129 · Neutral
Nose Robot
1% · Lv 128 · Neutral
Nozzle Robot
1% · Lv 127 · Neutral
Snout Robot
1% · Lv 129 · Neutral
Accessory0
Def: +1 +1 per refine
Int: +1 per refine
Damage Magic: +5%
Mind Greaves
Greaves inscribed with subtle sigils to support mental discipline.
Turtle Champion
30% · Lv 140 · Earth
Hydro Turtle
1% · Lv 134 · Water
Octopus King Blue
1% · Lv 132 · Water
Legwear1
Def: +5 +1 per refine
Mdef: +5 +1 per refine
Hp Regen: +10%
Mp Regen +10%
Int: +5
Mind Plate
Woven with arcane threads, the plating hums with hidden knowledge, guiding the flow of magic.
Goblin Warchief
30% · Lv 125 · Wind
Goblin Warlock
1% · Lv 116 · Shadow
Chest1
Def: +15 +1 per refine
Mdef: +15 +1 per refine
Hp: +10%
Mp: +10%
Int: +1 per refine
Hp: +1% per refine
Mind Shoes
Light shoes tuned to enhance mental focus and clarity.
FIsh Blue
1% · Lv 121 · Water
Fish Man Blue
1% · Lv 123 · Water
Merman Blue
1% · Lv 124 · Water
Shoes1
Def: +5 +1 per refine
Mdef: +5 +1 per refine
Move Spd: +10%
Int: +5
Mindweave
Soft layers laced with focus runes. Each step clears the mind, and each motion channels magic.
Fangroot
3% · Lv 94 · Poison
Sporeling
3% · Lv 92 · Poison
Legwear1
Def: +2 +1 per refine
Mdef: +10 +1 per refine
Hp Regen:
Mp Regen +20%
Cast Spd: +3% per refine
Mitre of Sanctity
A sacred hat worn by the highest clergy. Its jeweled cross radiates divine light, said to strengthen prayers and amplify holy blessings.
Headgear1
Def: +3 +1 per refine
Mdef: +3 +1 per refine
Int: +1 per refine
Vit: +1 per refine
Healing: +1% per refine
Molten Core Heater
Forged to face the flame, this shield drinks in heat and answers with steady resolve. Embers lick its surface but never take hold.
Imp Devil
5% · Lv 105 · Fire
Dragon Inferno
1% · Lv 100 · Fire
Dragon Spark
1% · Lv 97 · Fire
Golem Fire
1% · Lv 99 · Fire
Imp Demon
1% · Lv 97 · Fire
Shield1
Def: +10 +1 per refine
Mdef: +10 +1 per refine
Block: +30%
Fire Resistance +3% per refine
Moon Band
A smooth, pale bracelet polished to a faint gleam. Said to steady the mind under moonlight.
Blazewheel
1% · Lv 95 · Fire
Sporeling
1% · Lv 92 · Poison
Stormjelly
1% · Lv 91 · Wind
Stormstinger
1% · Lv 94 · Wind
Accessory1
Def: +1 +1 per refine
High Heal Damage +15%
High Heal Cast Time: -1s
Moonfrost
A jagged frost-forged blade that leaks icy mist.
Ice Mage
30% · Lv 75 · Water
Dragon Blizzard
1% · Lv 70 · Water
Sword3
Atk: +20 +2 per refine
Matk: +20 +2 per refine
Block: +10%
Damage vs Fire Enemies: +10% +1% per refine
Resist vs Fire: +10% +1% per refine
Moonshadow Hat
A pointed hat woven under a lunar eclipse. Its brim whispers with shadow, while the crescent emblem glows faintly with borrowed moonlight. Wizards who wear it find their spells flowing as easily as the tide.
Headgear1
Def: +1 +1 per refine
Mdef: +5 +1 per refine
Int: +1 per refine
Dex: +1 per refine
Cast Spd: +1% per refine
Mystic Hood
A hood worn by nomadic spellcasters. It muffles both sound and thought.
Headgear1
Def: +3 +1 per refine
Mdef: +3 +1 per refine
Resist vs Holy: +10%
Resist vs Shadow: +10%
Resist vs Undead: +10%
Resist vs Poison: +10%
Necronomicon
A forbidden tome inked with rites for the dead. Its pages lengthen curses and answer only to the undead.
Death Mage
5% · Lv 120 · Shadow
Cyclops Bat Mage
1% · Lv 112 · Undead
Eyeball Mage Green
1% · Lv 114 · Undead
Book2
Atk: +10 +1 per refine
Matk: +25 +2.5 per refine
Status Duration: +25%
Skill Splash: +3
Summon Skeleton Level: +1
Summon Skeleton Mage Level: +1
Summon Resist: +1 per refine
Undead Damage: +2% per refine
Neko Hood
Infused with feline charm and mischief. Enhances nimbleness and sneakiness.
Cat Bolt
30% · Lv 30 · Wind
Cat Lightning
1% · Lv 24 · Wind
Headgear1
Def: +3 +1 per refine
Mdef: +3 +1 per refine
Dex: +1 per refine
Agi: +1 per refine
Flee: +1 per refine
Night Armor
Armor that bends but does not break. Its lines glow faintly, channeling strength through both body and spirit.
Cosmic Entity
5% · Lv 135 · Holy
Ashrend
1% · Lv 130 · Fire
Bogbloom
1% · Lv 129 · Poison
Stormcoil
1% · Lv 127 · Wind
Voidgazer
1% · Lv 126 · Holy
Chest0
Def: +20 +1 per refine
Mdef: +20 +1 per refine
Hp: +20%
Mp: +20%
Immune to Knockback
Hp: +30%
Mp: +30%
Night Boots
Boots that move with their own quiet intent, carrying the wearer as though guided by the Garden's unseen rhythm.
Cosmic Entity
5% · Lv 135 · Holy
Ashrend
1% · Lv 130 · Fire
Bogbloom
1% · Lv 129 · Poison
Stormcoil
1% · Lv 127 · Wind
Voidgazer
1% · Lv 126 · Holy
Shoes0
Def: +10 +1 per refine
Mdef: +10 +1 per refine
Move Spd: +10%
Move Spd: +20%
Atk Spd: +10%
Cast Spd: +10%
Night Greaves
Greaves woven with alien symmetry. They lighten the step and guard against strikes that should never have been survived.
Cosmic Entity
5% · Lv 135 · Holy
Ashrend
1% · Lv 130 · Fire
Bogbloom
1% · Lv 129 · Poison
Stormcoil
1% · Lv 127 · Wind
Voidgazer
1% · Lv 126 · Holy
Legwear0
Def: +10 +1 per refine
Mdef: +10 +1 per refine
Hp Regen: +20%
Mp Regen +20%
Flee: +20
All Resist: +15%
Night Helm
The helm's flawless surface shows no mark of the forge. Each refinement awakens another hidden line of power, as if the Garden's weave reveals itself one thread at a time.
Headgear0
Def: +1 +1 per refine
Mdef: +1 +1 per refine
All Stats: +1 per refine
Hp: +5%
Mp: +5%
Nightfang Stud
Forged from fang-shaped obsidian, these earrings are favored by assassins and nightstalkers.
Worm Creep
5% · Lv 95 · Poison
Elder Wisp Purple
1% · Lv 89 · Wind
Poison Bomb
1% · Lv 87 · Poison
Worm Rot
1% · Lv 88 · Poison
Accessory1
Def: +1 +1 per refine
Health on hit: +5
Ninja Hood
A sleek black hood that conceals the face. Worn by ninjas and assassins to vanish into the dark.
Headgear1
Def: +3 +1 per refine
Mdef: +3 +1 per refine
Int: +1 per refine
Agi: +1 per refine
Perfect Dodge
Novice Chest
A beginner's tunic brimming with hope, made for those just starting their journey.
Hare
60% · Lv 10 · Neutral
Chick
12% · Lv 4 · Neutral
Pollen
12% · Lv 1 · Neutral
Treant Forest Evergreen
12% · Lv 9 · Earth
Treant Tree Autumn
12% · Lv 7 · Fire
Wisp Yellow
12% · Lv 5 · Earth
Chest1
Def: +10 +1 per refine
Mdef: +5 +1 per refine
Hp: +10%
Mp: +10%
Hp: +100
Novice Legs
Simple yet dependable pants to carry you through your first adventures.
Hare
60% · Lv 10 · Neutral
Egg
12% · Lv 5 · Neutral
Treant Minion Autumn
12% · Lv 6 · Fire
Treant Tree Evergreen
12% · Lv 8 · Earth
Wisp Red
12% · Lv 2 · Fire
Legwear1
Def: +5 +1 per refine
Mdef: +2 +1 per refine
Hp Regen: +5%
Mp Regen +5%
Atk: +3
Matk: +3
Novice Shoes
Comfy shoes designed for rookies who are ready to explore the world.
Hare
60% · Lv 10 · Neutral
Bunny
12% · Lv 3 · Neutral
Treant Forest Autumn
12% · Lv 8 · Fire
Treant Minion Evergreen
12% · Lv 6 · Earth
Shoes1
Def: +5 +1 per refine
Mdef: +2 +1 per refine
Move Spd: +10%
Mp: +20
Oak Bow
A simple bow carved from oak. Reliable and balanced for steady hunters.
Sunflora Pixie
15% · Lv 40 · Holy
Butterfly Pixie
3% · Lv 34 · Holy
Glow Wisp Yellow
3% · Lv 33 · Fire
Sun Blossom
3% · Lv 32 · Holy
Ranged3
Atk: +20 +2 per refine
Range: +10
Strafing Volley Damage +15%
Dex: +1 per refine
Atk Spd: +3% per refine
Oathbound Helm
Carved for ancient warriors who swore never to retreat. Its ivory horns symbolize unwavering resolve.
Headgear1
Def: +10 +1 per refine
Mdef: +1 per refine
Immune to Knockback
Oathbreaker
A blessed blade carried by holy knights. Its edge glows with righteous fury, cutting down evil with each Judgement Blade unleashed.
Death
1% · Lv 102 · Shadow
Eyeball Creep Green
1% · Lv 107 · Undead
Skeleton Giant
1% · Lv 105 · Undead
Sword2
Atk: +20 +2 per refine
Matk: +20 +2 per refine
Matk per Str: +1
Judgement Blade Damage +15% +2% per refine
Grand Cross Damage +15% +2% per refine
Grand Cross Cast Time: -1s
Obsidian Band
A tempered wristguard forged from volcanic ash and ore. Feels heavy, yet reassuringly firm.
Imp Devil
5% · Lv 105 · Fire
Fire Mage
1% · Lv 99 · Fire
Flame
1% · Lv 97 · Fire
Imp Mischief
1% · Lv 96 · Fire
Shade
1% · Lv 98 · Shadow
Accessory1
Def: +1 +1 per refine
Reflect Damage: +10%
Obsidian Bulwark
A shield grown from compressed earth and obsidian plates. Each impact sinks harmlessly into its mass, as if the ground itself chose to endure for you.
Shark Pirate
3% · Lv 65 · Water
Turtle Blue
3% · Lv 63 · Water
Shield1
Def: +10 +1 per refine
Mdef: +10 +1 per refine
Block: +30%
Earth Resistance +3% per refine
Obsidian Edge
Forged from volcanic rock and imbued with raw force.
Cactus King
30% · Lv 35 · Earth
Cactus
1% · Lv 28 · Earth
Golem Earth
1% · Lv 29 · Earth
Sword3
Atk: +20 +2 per refine
Matk: +20 +2 per refine
Block: +10%
Damage vs Wind Enemies: +10% +1% per refine
Resist vs Wind: +10% +1% per refine
Obsidian Loop
A matte-black ring forged from volcanic glass. Said to absorb dark energy.
Scorpion King
15% · Lv 35 · Fire
Mole Rat King
3% · Lv 30 · Earth
Scorpion
3% · Lv 28 · Fire
Accessory1
Def: +1 +1 per refine
Immune to Reflect damage
Onyx Bolt
Forged from a jagged chunk of black onyx, this earring crackles faintly with latent power. Said to be favored by lone rogues and shadowed duelists.
Imp Devil
5% · Lv 105 · Fire
Dragon Inferno
1% · Lv 100 · Fire
Golem Fire
1% · Lv 99 · Fire
Imp Demon
1% · Lv 97 · Fire
Imp Mischief
1% · Lv 96 · Fire
Accessory1
Def: +1 +1 per refine
Crit Damage: +5%
Oxygen Tank
A clean, pressurized tank often used in harsh environments.
Worm Creep
5% · Lv 95 · Poison
Bloom
1% · Lv 89 · Poison
Blossom
1% · Lv 90 · Poison
Bud
1% · Lv 86 · Poison
Worm Stink
1% · Lv 87 · Poison
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Poison Damage: +5%
Poison Resistance +5%
Paladin Crest
Gleaming with gold trim, this helm radiates solemn duty and unshakable faith.
Headgear1
Def: +5 +1 per refine
Mdef: +1 +1 per refine
Str: +1 per refine
Vit: +1 per refine
Def: +1% per refine
Mdef: +1% per refine
Parrying Knife
Wider guard allows for basic deflection in skilled hands.
Cactus King
30% · Lv 35 · Earth
Cacti
6% · Lv 26 · Earth
Cactus
6% · Lv 28 · Earth
Dagger3
Atk: +15 +1.5 per refine
Double Attack: +50%
Block: +10%
Perfect Dodge
Flee: +15
Phantom Kunai
Etched with illusory seals, calling forth fleeting shadows to aid your strikes while draining mana from enemies.
Queen Worm
10% · Lv 80 · Undead
Earthworm
2% · Lv 71 · Undead
Housefly Junk
2% · Lv 74 · Poison
Dagger3
Atk: +15 +1.5 per refine
Matk: +15 +1.5 per refine
Double Attack: +50%
Range: +5
Chain: +1
Skill charges: +1
Siphon Mp: +3
Phantom Mask
A pale mask with carved brows, once used in theater... until it started moving on its own.
Bat Lord
30% · Lv 55 · Poison
Vampire Bat
1% · Lv 46 · Poison
Face0
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Grants Lv.5 Haste
Piercer
A straight dagger designed for fast, penetrating strikes.
Dragonfly Arrow
3% · Lv 36 · Wind
Housefly Nom
3% · Lv 39 · Poison
Mosquito Bug
3% · Lv 38 · Wind
Dagger3
Atk: +20 +2 per refine
Double Attack: +50%
Crit: +10 +1 per refine
Crit Damage: +10% +1% per refine
Luk: +1 per refine
Pirate Coat
A battle-worn pirate coat soaked in salt, smoke, and stolen fortunes. It carries the swagger of the sea and the promise of ill-gotten gains.
Turtle Blue
6% · Lv 63 · Water
Chest1
Def: +10 +1 per refine
Mdef: +5 +1 per refine
Flee: +10
Hp: +10%
Mp: +10%
Luk: +7
Crit Damage: +5%
Pirate Hat
A pirate's tricorn imbued with the spirit of plunder. Favored by those who live dangerously.
Headgear1
Def: +3 +1 per refine
Mdef: +3 +1 per refine
Crit: +1 per refine
Luk: +1 per refine
Pirate Hook
A ruthless iron hook claimed through blood and misfortune. Feared in close combat, it reminds all that pirates take what they cannot regrow.
Shark Pirate
2% · Lv 65 · Water
Turtle Blue
2% · Lv 63 · Water
Accessory1
Def: +1 +1 per refine
Crit: +5
Pirate Legs
Rugged trousers fit for rigging climbs and tavern brawls. They've survived storms, blades, and worse decisions.
Turtle Green
6% · Lv 63 · Water
Legwear1
Def: +5 +1 per refine
Mdef: +2 +1 per refine
Flee: +5
Hp Regen: +10%
Mp Regen +10%
Luk: +7
Crit Damage: +5%
Pirate Shoes
Heavy boots built for slick decks and hard kicks. Each step echoes like a threat before steel is drawn.
Turtle Green
6% · Lv 63 · Water
Shoes1
Def: +5 +1 per refine
Mdef: +2 +1 per refine
Flee: +5
Move Spd: +10%
Luk: +7
Crit Damage: +5%
Pistol
A standard-issue sidearm. Simple, reliable, and effective in the hands of a trained shooter.
Werewolf
30% · Lv 30 · Shadow
Eyeball Bat Green
6% · Lv 22 · Undead
Skeleton
6% · Lv 24 · Undead
Pistol4
Atk: +15 +1.5 per refine
Range: +6
Double Attack: +50%
Plasma Boots
Boots fitted with micro-thrusters and mana regulators, designed for constant repositioning under fire.
Turtle Champion
5% · Lv 140 · Earth
Octopus King Orange
1% · Lv 133 · Water
Storm Turtle
1% · Lv 135 · Wind
Shoes1
Def: +10 +1 per refine
Mdef: +2 +1 per refine
Move Spd: +10%
Immune to Flinching from damage
Hp: +1% per refine
Mp: +1% per refine
Plasma Greaves
Reinforced greaves lined with plasma conduits, converting motion into sustained combat efficiency.
Turtle Champion
5% · Lv 140 · Earth
Hydro Turtle
1% · Lv 134 · Water
Octopus King Blue
1% · Lv 132 · Water
Legwear1
Def: +10 +1 per refine
Mdef: +2 +1 per refine
Hp Regen: +20%
Mp Regen
Atk: +1 per refine
Matk: +1 per refine
Plasma Shell
A high-tech turtle shell retrofitted with glowing plasma conduits. It stabilizes systems across the board, enhancing every aspect in quiet harmony.
Turtle Champion
1% · Lv 140 · Earth
Utility2
Def: +1 +1 per refine
Mdef: +1 +1 per refine
All Stats: +1
Plasma Suit
A sealed combat suit powered by a contained plasma lattice, amplifying both physical force and spell output while recycling internal energy.
Turtle Champion
5% · Lv 140 · Earth
Octopus King Purple
1% · Lv 133 · Water
Solar Turtle
1% · Lv 131 · Fire
Chest1
Def: +20 +1 per refine
Mdef: +5 +1 per refine
Hp: +20%
Mp:
All Resist: +1% per refine
Plum Talisman
A red and white charm resembling a fruit. Popular among traveling healers.
Archangel
1% · Lv 79 · Holy
Ghost
1% · Lv 77 · Shadow
Accessory1
Def: +1 +1 per refine
Healing: +10%
Potions
A padded pouch of alchemical vials. Smells faintly of mint and mana.
Hare
30% · Lv 10 · Neutral
Chick
6% · Lv 4 · Neutral
Pollen
6% · Lv 1 · Neutral
Treant Forest Autumn
6% · Lv 8 · Fire
Treant Tree Autumn
6% · Lv 7 · Fire
Wisp Yellow
6% · Lv 5 · Earth
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Mp: +20
Mp Regen: +2
Power Gauntlets
Gauntlets that embody brute force, every punch echoing with crushing might.
Spider Queen
30% · Lv 135 · Shadow
Boxy Robot
1% · Lv 130 · Neutral
Spider Robot
1% · Lv 128 · Shadow
Spiderling Robot
1% · Lv 128 · Shadow
Spike Robot
1% · Lv 127 · Fire
Accessory0
Def: +1 +1 per refine
Str: +1 per refine
Damage Melee: +5%
Power Greaves
Solid greaves that emphasize physical might over finesse.
Turtle Champion
30% · Lv 140 · Earth
Octopus King Orange
1% · Lv 133 · Water
Storm Turtle
1% · Lv 135 · Wind
Legwear1
Def: +5 +1 per refine
Mdef: +5 +1 per refine
Hp Regen: +10%
Mp Regen +10%
Str: +5
Power Plate
Forged to amplify raw might, its reinforced form channels every strike with crushing force.
Goblin Warchief
30% · Lv 125 · Wind
Goblin Warcrusher
1% · Lv 120 · Earth
Chest1
Def: +15 +1 per refine
Mdef: +15 +1 per refine
Hp: +10%
Mp: +10%
Str: +1 per refine
Hp: +1% per refine
Power Shoes
Simple footwear designed to support raw physical strength.
Fish Man Pink
1% · Lv 123 · Fire
Fish Pink
1% · Lv 121 · Fire
Merman Pink
1% · Lv 125 · Fire
Shoes1
Def: +5 +1 per refine
Mdef: +5 +1 per refine
Move Spd: +10%
Str: +5
Precision Gauntlets
Forged for steady hands, their grip sharpens aim and refines every strike.
Spider Queen
30% · Lv 135 · Shadow
Delivery Robot
1% · Lv 129 · Neutral
Gripper Robot
1% · Lv 130 · Neutral
Nose Robot
1% · Lv 128 · Neutral
Nozzle Robot
1% · Lv 127 · Neutral
Accessory0
Def: +1 +1 per refine
Dex: +1 per refine
Damage Ranged: +5%
Precision Greaves
Balanced greaves crafted for measured, deliberate movement.
Turtle Champion
30% · Lv 140 · Earth
Octopus King Purple
1% · Lv 133 · Water
Solar Turtle
1% · Lv 131 · Fire
Legwear1
Def: +5 +1 per refine
Mdef: +5 +1 per refine
Hp Regen: +10%
Mp Regen +10%
Dex: +5
Precision Plate
Balanced and refined, this armor sharpens movement, ensuring every action lands with flawless accuracy.
Goblin Warchief
30% · Lv 125 · Wind
Goblin Warlock
1% · Lv 116 · Shadow
Chest1
Def: +15 +1 per refine
Mdef: +15 +1 per refine
Hp: +10%
Mp: +10%
Dex: +1 per refine
Hp: +1% per refine
Precision Shoes
Carefully balanced shoes that favor accuracy and control.
Octopus Baby Blue
1% · Lv 122 · Water
Octopus White
1% · Lv 124 · Water
Shark
1% · Lv 124 · Water
Shoes1
Def: +5 +1 per refine
Mdef: +5 +1 per refine
Move Spd: +10%
Dex: +5
Prism Blade
A calibrated energy blade that refracts raw mana into elemental destruction.
Turtle Champion
5% · Lv 140 · Earth
Octopus King Blue
1% · Lv 132 · Water
Storm Turtle
1% · Lv 135 · Wind
Sword2
Atk: +15 +1.5 per refine
Matk: +15 +1.5 per refine
Block: +10%
Chance to autocast Firebolt when attacking: +5%
Chance to autocast Icebolt when attacking: +5%
Chance to autocast Thunderbolt when attacking: +5%
Chance to autocast Earthbolt when attacking: +5%
Quiver
A well-crafted quiver brimming with fletched arrows. Steady aim starts here.
Shark Baby
2% · Lv 62 · Water
Turtle Red
2% · Lv 64 · Water
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Damage Ranged: +5%
Range: +1
Quiver of Thorns
A quiver of enchanted arrows, tipped with vines and briars. Favored by hunters.
Cactus King
1% · Lv 35 · Earth
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Damage Ranged: +5%
Dex: +5
Radiant Scepter
A sacred staff crowned with divine sigils. Channels radiant energy into devastating punishments, empowering the faithful to smite the wicked.
Mega Ice Golem
5% · Lv 140 · Water
Festive Bear
1% · Lv 135 · Holy
Ice Baby
1% · Lv 132 · Water
Vanilla Ice
1% · Lv 133 · Water
Mace2
Atk: +5 +0.5 per refine
Matk: +25 +2.5 per refine
Matk per Str: +1
Divine Punishment Damage +15% +2% per refine
Divine Punishment Cooldown: -3s
Divine Punishment Cast Time: -1s
Radiant Wand
A radiant spear-shaped staff forged for archmages of the capital.
Cat Bolt
30% · Lv 30 · Wind
Wind Mage
1% · Lv 25 · Wind
Staff3
Atk: +5 +0.5 per refine
Matk: +25 +2.5 per refine
Cast Spd: +15%
Fire Damage: +10%
Water Damage: +10%
Wind Damage: +10%
Earth Damage: +10%
Ragebound Fury
Forged to answer fury with fury. The angrier its wielder grows, the heavier it strikes.
Goblin Warchief
5% · Lv 125 · Wind
Goblin Warlock
1% · Lv 116 · Shadow
Axe2
Atk: +35 +3.5 per refine
Crit Damage: +10%
Status Stacks: +5 per refine
Hp Regen: +5% per refine
Health on hit: +5
Ram Skull Mask
Once worn by mountain shamans in sacred trials. Said to repel demonic influences.
Headgear1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Mp Cost: -20%
Ransack
A woven basket filled with plump, ripe tomatoes. Surprisingly nourishing in battle.
Sting
15% · Lv 20 · Wind
Bird
3% · Lv 15 · Neutral
Bumble
3% · Lv 17 · Wind
Cat Meow
3% · Lv 7 · Wind
Fledgling
3% · Lv 12 · Neutral
Seed
3% · Lv 10 · Earth
Wisp Purple
3% · Lv 22 · Wind
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Hp: +50
Hp Regen: +5
Razor Kunai
A balanced set of razor-edged kunai designed for relentless technique. Favoured by shinobi who overwhelm foes through rapid skill execution.
Worm Creep
10% · Lv 95 · Poison
Elder Wisp Purple
2% · Lv 89 · Wind
Worm Stink
2% · Lv 87 · Poison
Dagger3
Atk: +20 +2 per refine
Matk: +10 +1 per refine
Double Attack: +50%
Range: +5
Chain: +1
Shuriken Fan Damage +15% +2% per refine
Shuriken Fan Cooldown: -1s
Fan Of Knives Damage +15% +2% per refine
Fan Of Knives Cooldown: -1s
Recurve Bow
A flexible bow for rapid shots.
Goblin King
15% · Lv 65 · Earth
Goblin Giant Mage
3% · Lv 59 · Earth
Goblin Trooper
3% · Lv 58 · Earth
Goblin Trooper Mage
3% · Lv 57 · Earth
Ranged3
Atk: +15 +1.5 per refine
Range: +10
Crit: +3 per refine
Atk Spd: +3% per refine
Red Maw
A heavy axe scored with countless cuts. Each swing opens old wounds wider.
Goblin Warchief
5% · Lv 125 · Wind
Goblin Warcrusher
1% · Lv 120 · Earth
Axe2
Atk: +35 +3.5 per refine
Crit Damage: +10%
Atk Spd: +3% per refine
Crit: +1 per refine
Double Attack: +5% per refine
Grants Lv.1 ?
Red Shell
A heavy shell reinforced for offense. Its weight turns relentless pressure into raw power.
Turtle Champion
5% · Lv 140 · Earth
Octopus King Purple
1% · Lv 133 · Water
Solar Turtle
1% · Lv 131 · Fire
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Atk: +5%
Matk: +5%
Reindeer Chest
A festive coat of reindeer hide trimmed for winter celebration. It radiates warmth and cheer, steadying the wearer through cold nights and long battles alike.
Mega Ice Golem
5% · Lv 140 · Water
Festive Baby
1% · Lv 132 · Holy
Ice Bear
1% · Lv 134 · Water
Chest1
Def: +15 +1 per refine
Mdef: +15 +1 per refine
Hp: +10%
Mp: +10%
Chance to autocast Cure when hit: +7%
Reindeer Gloves
Warm gloves touched by festive magic, keeping hands nimble even in the coldest weather. Laughter and chaos often follow close behind.
Mega Ice Golem
5% · Lv 140 · Water
Festive Bear
1% · Lv 135 · Holy
Ice Baby
1% · Lv 132 · Water
Vanilla Ice
1% · Lv 133 · Water
Accessory1
Def: +1 +1 per refine
Chance to autocast Damnation when hit: +7%
Reindeer Hood
A warm hood stitched with small antlers and festive trim. It carries the spirit of winter travel and quiet holiday cheer.
Headgear1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Healing Received: +25%
Reindeer Legs
Fur-lined leggings made for snowy marches and seasonal festivities. Each step feels lighter, as if guided by holiday spirit.
Mega Ice Golem
5% · Lv 140 · Water
Festive Baby
1% · Lv 132 · Holy
Festive Bear
1% · Lv 135 · Holy
Legwear1
Def: +7 +1 per refine
Mdef: +7 +1 per refine
Hp Regen: +10%
Mp Regen +10%
Chance to autocast Endure when hit: +7%
Reindeer Shoes
Soft holiday shoes crafted for icy ground, carrying the wearer swiftly across snow-dusted paths and frosted battlefields.
Mega Ice Golem
5% · Lv 140 · Water
Festive Bear
1% · Lv 135 · Holy
Starflake
1% · Lv 133 · Holy
Shoes1
Def: +7 +1 per refine
Mdef: +7 +1 per refine
Move Spd: +10%
Chance to autocast Haste when hit: +7%
Relic Trident
Sea-worn and gilded, its three prongs strike in deadly sequence.
Hermit King
15% · Lv 40 · Water
Mushroom
3% · Lv 32 · Water
Posy
3% · Lv 31 · Water
Spike
3% · Lv 34 · Water
Toadstool
3% · Lv 35 · Water
Spear4
Atk: +25 +2.5 per refine
DefPierce: +15
Range: +1
Piercing Flurry Damage +50%
Piercing Flurry Cooldown: -3s
Hit: +3 per refine
Repeater Crossbow
A compact, crank-fed crossbow that fires in quick succession. Bolts may lack punch, but its relentless rate of fire overwhelms foes.
Queen Worm
10% · Lv 80 · Undead
Mosquito Stinger
2% · Lv 75 · Wind
Worm
2% · Lv 72 · Undead
Ranged4
Atk: +20 +2 per refine
Range: +10
Double Attack: +10% per refine
Atk Spd: +3% per refine
AtkSpdLimit: +1
Resonant Headphones
Amplifies magical rhythms and drowns out distractions. You fight better to a beat.
Face1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Cast Spd: +10%
Mp Cost: -10%
Rifle
A versatile long gun designed for consistent damage at range, offering dependable stopping power.
Bat Lord
15% · Lv 55 · Poison
Horror
3% · Lv 50 · Shadow
Snake
3% · Lv 47 · Poison
Rifle4
Atk: +25 +2.5 per refine
Range: +12
Crit Damage: +10%
DamageFarRange: +25%
Riftbreaker
Shivering with planar echoes, this greatblade carves rifts in reality. Its lumbering swing rends foes with impossible force.
Goblin Warchief
30% · Lv 125 · Wind
Goblin Warblade
1% · Lv 118 · Fire
Goblin Warcrusher
1% · Lv 120 · Earth
Goblin Warlock
1% · Lv 116 · Shadow
Sword1
Atk: +45 +4.5 per refine
Block: +10%
Atk: +2% per refine
Atk Spd: -20%
Str: +1 per refine
Rod
A simple rod, but its power lies in the magic it channels through its core.
Treant Minion Evergreen
9% · Lv 6 · Earth
Treant Tree Evergreen
9% · Lv 8 · Earth
Wisp Yellow
9% · Lv 5 · Earth
Staff4
Atk: +5 +0.5 per refine
Matk: +15 +1.5 per refine
Cast Spd: +15%
Royal Blade
An ornate sword engraved with royal heraldry.
Bat Lord
15% · Lv 55 · Poison
Spider King
3% · Lv 49 · Poison
Vampire Bat
3% · Lv 46 · Poison
Sword3
Atk: +25 +2.5 per refine
Block: +10%
Crit: +3 per refine
Atk Spd: +3% per refine
Royal Crest
A decorated tower shield bearing a noble crest.
Cyclops Bat Wizard
1% · Lv 103 · Undead
Eyeball Creep Red
1% · Lv 109 · Undead
Skeleton Giant
1% · Lv 105 · Undead
Shield1
Def: +15 +1 per refine
Mdef: +15 +1 per refine
Block: +30%
All Stats: +3
Healing: +5% +1% per refine
Royal Dagger
A gem-pommelled blade honed for courtly duels.
Bat Lord
15% · Lv 55 · Poison
Spider King
3% · Lv 49 · Poison
Vampire Bat
3% · Lv 46 · Poison
Dagger3
Atk: +15 +1.5 per refine
Matk: +15 +1.5 per refine
Double Attack: +50%
Atk: +1 per refine
Matk: +1 per refine
Str: +1 per refine
Int: +1 per refine
Royal Fang
A ceremonial spear forged from golden steel, its design both elegant and deadly.
Worm Creep
10% · Lv 95 · Poison
Blossom
2% · Lv 90 · Poison
Bud
2% · Lv 86 · Poison
Worm Rot
2% · Lv 88 · Poison
Spear3
Atk: +25 +2.5 per refine
DefPierce: +15
Range: +1
Impale Damage +25%
Chance to autocast Impale when attacking: +3% per refine
Runeborn Visor
Forged from whitesteel and inlaid with soulrunes. It watches with piercing violet flame.
Face1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Atk: +5
Atk: +1%
Runesmasher
A rune-inscribed hammer that pulses with silent intent. When raised in battle, its markings flare briefly, unleashing curse-bound energy that rattles even the most arcane defenses.
Snake Naga
15% · Lv 50 · Poison
Bat
3% · Lv 41 · Poison
Creeper
3% · Lv 45 · Shadow
Lurker
3% · Lv 43 · Shadow
Mace3
Atk: +10 +1 per refine
Matk: +20 +2 per refine
Matk per Str: +1
Banishment Field Damage +15%
Suppression Field Damage +15%
Banishment Field Cooldown: -1s
Suppression Field Cooldown: -1s
Rusted Binocs
Outdated adventuring gear, still great for scouting if you squint.
Face1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Damage Ranged: +3%
Range: +1
Safety Chest
A thick, pressure-resistant cuirass designed for hazardous environments where endurance matters more than speed.
FIsh Blue
1% · Lv 121 · Water
Fish Man Blue
1% · Lv 123 · Water
Merman Yellow
1% · Lv 125 · Wind
Octopus Baby Blue
1% · Lv 122 · Water
Octopus Orange
1% · Lv 123 · Water
Shark
1% · Lv 124 · Water
Chest1
Def: +15 +1 per refine
Mdef: +15 +1 per refine
Hp: +10%
Mp: +10%
Hp: +10%
All Resist: +5%
Safety Gloves
Padded gauntlets that disperse incoming force, protecting both body and spell focus.
FIsh Blue
1% · Lv 121 · Water
Fish Man Blue
1% · Lv 123 · Water
Fish Man Pink
1% · Lv 123 · Fire
Fish Man Yellow
1% · Lv 123 · Wind
Fish Pink
1% · Lv 121 · Fire
Fish Yellow
1% · Lv 122 · Wind
Merman Blue
1% · Lv 124 · Water
Merman Pink
1% · Lv 125 · Fire
Merman Yellow
1% · Lv 125 · Wind
Octopus Baby Blue
1% · Lv 122 · Water
Octopus Baby Orange
1% · Lv 122 · Water
Octopus Baby Purple
1% · Lv 122 · Water
Octopus Orange
1% · Lv 123 · Water
Octopus Purple
1% · Lv 124 · Water
Octopus White
1% · Lv 124 · Water
Shark
1% · Lv 124 · Water
Accessory1
Def: +1 +1 per refine
Hp: +5%
Def: +5%
Mdef: +5%
Safety Legs
Weighted greaves that help maintain footing against crushing force and violent impacts.
Fish Man Pink
1% · Lv 123 · Fire
Fish Pink
1% · Lv 121 · Fire
Merman Blue
1% · Lv 124 · Water
Octopus Baby Orange
1% · Lv 122 · Water
Octopus Purple
1% · Lv 124 · Water
Legwear1
Def: +7 +1 per refine
Mdef: +7 +1 per refine
Hp Regen: +10%
Mp Regen +10%
Hp: +5%
Immune to Knockback
Safety Shoes
Reinforced boots built to absorb shock, preventing flinching even under relentless assault.
Fish Man Yellow
1% · Lv 123 · Wind
Fish Yellow
1% · Lv 122 · Wind
Merman Pink
1% · Lv 125 · Fire
Octopus Baby Purple
1% · Lv 122 · Water
Octopus White
1% · Lv 124 · Water
Shoes1
Def: +7 +1 per refine
Mdef: +7 +1 per refine
Move Spd: +10%
Hp: +5%
Immune to Flinching from damage
Sanctified Chest
A blessed cuirass lined with runes of light. Worn by those who stand as living bastions.
Death Mage
10% · Lv 120 · Shadow
Cyclops Bat
2% · Lv 101 · Undead
Direwolf
2% · Lv 110 · Undead
Eyeball Creep Blue
2% · Lv 106 · Undead
Eyeball Mage Green
2% · Lv 114 · Undead
Nightmare
2% · Lv 111 · Shadow
Skeleton Mage
2% · Lv 104 · Undead
Chest1
Def: +15 +1 per refine
Mdef: +15 +1 per refine
Hp: +20%
Mp:
Hp: +10%
Healing Received: +10%
Sanctified Legs
Gleaming greaves inscribed with prayers, strengthening every step forward.
Death Mage
10% · Lv 120 · Shadow
Cyclops Bat Mage
2% · Lv 112 · Undead
Death
2% · Lv 102 · Shadow
Eyeball Creep Green
2% · Lv 107 · Undead
Eyeball Mage Red
2% · Lv 115 · Undead
Skeleton Giant
2% · Lv 105 · Undead
Legwear1
Def: +7 +1 per refine
Mdef: +7 +1 per refine
Hp Regen: +20%
Mp Regen
Hp: +5%
Healing Received: +5%
Sanctified Shoes
Boots that glow faintly with each step, carrying the aura of restoration.
Death Mage
10% · Lv 120 · Shadow
Cyclops Bat Wizard
2% · Lv 103 · Undead
Eyeball Creep Red
2% · Lv 109 · Undead
Eyeball Mage Blue
2% · Lv 113 · Undead
Shoes1
Def: +7 +1 per refine
Mdef: +7 +1 per refine
Move Spd: +10%
Hp: +5%
Healing Received: +5%
Sanctum Gloves
Pure white gloves embroidered with holy thread. They emanate a gentle warmth, favored by healers and clerics.
Angel Mage
5% · Lv 90 · Holy
Dragon Darkness
1% · Lv 84 · Shadow
Spook
1% · Lv 82 · Shadow
Accessory1
Def: +1 +1 per refine
Sanctuary Damage +15%
Sanctuary Cast Time: -2s
Sanctum Guard
A radiant shield engraved with holy insignia. Its presence strengthens holy rites, extending consecrated ground and hastening divine recovery.
Angel Mage
10% · Lv 90 · Holy
Phantom
2% · Lv 83 · Shadow
Shield1
Def: +15 +1 per refine
Mdef: +15 +1 per refine
Block: +30%
Healing Received: +5% +2% per refine
Consecration Cooldown: -2s
Consecration Level: +2
Santa Chest
A festive coat that radiates holiday cheer, lifting spirits even in the heat of battle.
Mega Ice Golem
5% · Lv 140 · Water
Little Star
1% · Lv 131 · Holy
Shadow Ice
1% · Lv 134 · Shadow
Chest1
Def: +15 +1 per refine
Mdef: +15 +1 per refine
Hp: +10%
Mp: +10%
Chance to autocast Cure when hit: +7%
Santa Gloves
Soft gloves imbued with mischievous charm, rumored to invite strange miracles when fortune smiles.
Mega Ice Golem
5% · Lv 140 · Water
Ice Bear
1% · Lv 134 · Water
Little Star
1% · Lv 131 · Holy
Starflake
1% · Lv 133 · Holy
Accessory1
Def: +1 +1 per refine
Chance to autocast Damnation when hit: +7%
Santa Legs
Comfortable trousers stitched for long winter nights and unexpected adventures.
Mega Ice Golem
5% · Lv 140 · Water
Ice Baby
1% · Lv 132 · Water
Shadow Ice
1% · Lv 134 · Shadow
Legwear1
Def: +7 +1 per refine
Mdef: +7 +1 per refine
Hp Regen: +10%
Mp Regen +10%
Chance to autocast Endure when hit: +7%
Santa Shoes
Lighthearted footwear that keeps the wearer quick on their feet, no matter how heavy the festivities.
Mega Ice Golem
5% · Lv 140 · Water
Ice Baby
1% · Lv 132 · Water
Ice Bear
1% · Lv 134 · Water
Shoes1
Def: +7 +1 per refine
Mdef: +7 +1 per refine
Move Spd: +10%
Chance to autocast Haste when hit: +7%
Sapphire Crown
A regal circlet forged for royalty attuned to magic. It radiates a cool, commanding presence.
Ice Mage
30% · Lv 75 · Water
Headgear2
Def: +1 +1 per refine
Mdef: +5 +1 per refine
Matk: +1% per refine
Int: +1
Scalpel
A slender surgical blade honed for precision rather than force. Its cuts leave lingering toxins behind, striking twice before the wound can close.
Queen Worm
10% · Lv 80 · Undead
Dragonfly Swift
2% · Lv 73 · Wind
Dagger2
Atk: +10 +1 per refine
Double Attack: +50%
Status Damage: +1% per refine
Chance to autocast Venom Strike when attacking: +2% per refine
Scholar Glasses
Thick lenses once favored by librarians of the Grand Archive.
Face1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Matk: +5
Matk: +1%
Scrapfang
Segments of scrap cobble into a cruel edge, delivering brutal second strikes that catch armor off-guard.
Cactus King
30% · Lv 35 · Earth
Golem Earth
6% · Lv 29 · Earth
Spore
6% · Lv 27 · Neutral
Sword4
Atk: +20 +2 per refine
Block: +10%
Double Attack: +10% per refine
Atk Spd: +3% per refine
AtkSpdLimit: +1
Scroll Charm
A tightly bound charm scroll, said to contain a single divine word.
Werewolf
15% · Lv 30 · Shadow
Eyeball Bat Green
3% · Lv 22 · Undead
Wolf
3% · Lv 25 · Shadow
Wolf Pup
3% · Lv 23 · Shadow
Accessory1
Def: +1 +1 per refine
Cast cannot be interrupted
Seedling Satchel
A pouch filled with golden sprouts. Smells like growth, life, and soil.
Sunflora Pixie
30% · Lv 40 · Holy
Sunflower Fairy
1% · Lv 34 · Holy
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Heal Damage +15%
Mp Cost: -10%
Serpent Fang
A wicked spear capped with a venom-stained fang and a grinning skull. Its strikes carry a cruel speed, as if the weapon itself hungers for flesh.
Snake Naga
15% · Lv 50 · Poison
Snakelet
3% · Lv 43 · Poison
Spider
3% · Lv 42 · Poison
Spear2
Atk: +30 +3 per refine
DefPierce: +15
Range: +1
Atk Spd: +3% per refine
Crit: +1 per refine
Double Attack: +5% per refine
Grants Lv.1 Venom Coating
Serpent Ring
A coiled golden serpent biting its tail. Symbol of eternity and hidden power.
Snake Naga
1% · Lv 50 · Poison
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Crit Damage: +10%
Luk: +5
Shadowsteel Guard
A folded shroud of darkened metal, wrapped tight around a watchful core. Shadows cling to it willingly, refusing to strike their own.
Worm Creep
10% · Lv 95 · Poison
Elder Wisp Purple
2% · Lv 89 · Wind
Worm Stink
2% · Lv 87 · Poison
Shield1
Def: +10 +1 per refine
Mdef: +10 +1 per refine
Block: +30%
Shadow Resistance +3% per refine
Shady Specs
A sleek pair of shades worn by rogues, gamblers, and mysterious strangers.
Face1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Flee: +20
Sharkbite Hood
A helm in the form of a ravenous sea predator. Fearsome and water-resistant.
Headgear1
Def: +3 +1 per refine
Mdef: +3 +1 per refine
Atk: +10
Shotgun
A close-range firearm that turns raw strength into overwhelming force, scattering enemies with brutal blasts.
Zombie Goblin Lord
15% · Lv 60 · Undead
Zombie Goblin Soldier
3% · Lv 53 · Undead
Shotgun4
Atk: +30 +3 per refine
Range: +3
Splash: +2
Deals increased damage at close range: +50%
Silence of Night
A long rifle tuned for deadly calm. Its shots strike unseen, rewarding patience and perfect timing.
Stormcoil
1% · Lv 127 · Wind
Rifle1
Atk: +40 +4 per refine
Matk: +20 +2 per refine
Range: +12
Crit Damage: +10%
DamageFarRange: +25%
Atk: +1% per refine
Damage Ranged: +1% per refine
Crit: +2 per refine
Skull Emblem
A grim badge of conquest, worn by those who laugh in the face of death.
Bat Lord
10% · Lv 55 · Poison
Horror
2% · Lv 50 · Shadow
Vampire Bat
2% · Lv 46 · Poison
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Total Critical Rate: +20%
Skull Pendant
A grim little charm carved into a tiny skull. Not recommended for optimists.
Bat Lord
10% · Lv 55 · Poison
Snake Naga
10% · Lv 50 · Poison
Snake
2% · Lv 47 · Poison
Spider
2% · Lv 42 · Poison
Spider Toxin
2% · Lv 44 · Poison
Accessory1
Def: +1 +1 per refine
Atk Spd: +5%
Skullhacker
A cursed axe adorned with a glowing skull, humming with malevolent energy.
Goblin King
15% · Lv 65 · Earth
Goblin Giant Devil
3% · Lv 60 · Earth
Goblin Minion
3% · Lv 56 · Earth
Goblin Trooper Assassin
3% · Lv 57 · Earth
Goblin Trooper Soldier
3% · Lv 58 · Earth
Axe2
Atk: +35 +3.5 per refine
Crit Damage: +10%
Whirlwind Damage +15% +2% per refine
Whirlwind Duration: -1s
Whirlwind Cooldown: -2s
Skybreaker Staff
A staff crackling with contained storms. Its power shatters the silence of the heavens, calling down thunder with every cast.
Cat Bolt
30% · Lv 30 · Wind
Cat Lightning
6% · Lv 24 · Wind
Glow Wisp Purple
6% · Lv 22 · Wind
Staff3
Atk: +5 +0.5 per refine
Matk: +25 +2.5 per refine
Cast Spd: +15%
Thunder Storm Damage +15% +2% per refine
Thunder Storm Cast Time: -1s
Thunder Storm autocasts Static Field
Skystrider Chest
A proud and polished breastplate that makes you feel like a true defender of justice.
Angel Mage
15% · Lv 90 · Holy
Angel
3% · Lv 76 · Holy
Bomb
3% · Lv 81 · Fire
Dragon Darkness
3% · Lv 84 · Shadow
Haunt
3% · Lv 80 · Holy
Soul
3% · Lv 78 · Holy
Chest1
Def: +20 +1 per refine
Mdef: +5 +1 per refine
Hp: +20%
Mp:
Neutral Resistance +10%
Def: +10
Skystrider Legs
Solid greaves built for holding your ground, even when the world shakes.
Angel Mage
15% · Lv 90 · Holy
Archangel
3% · Lv 79 · Holy
Ghost
3% · Lv 77 · Shadow
Soul Mage
3% · Lv 85 · Holy
Spook
3% · Lv 82 · Shadow
Legwear1
Def: +10 +1 per refine
Mdef: +2 +1 per refine
Hp Regen: +20%
Mp Regen
Neutral Resistance +5%
Def: +5
Skystrider Shoes
Heavy boots that echo with honor, offering strength in every step.
Angel Mage
15% · Lv 90 · Holy
Dragon Dusk
3% · Lv 77 · Shadow
Dragon Nightfall
3% · Lv 79 · Shadow
Phantom
3% · Lv 83 · Shadow
Shoes1
Def: +10 +1 per refine
Mdef: +2 +1 per refine
Move Spd: +10%
Neutral Resistance +5%
Def: +5
Slingshot
A playful yet surprisingly powerful ranged toy, perfect for nimble hands and sharp eyes!
Treant Forest Autumn
9% · Lv 8 · Fire
Treant Minion Autumn
9% · Lv 6 · Fire
Treant Tree Autumn
9% · Lv 7 · Fire
Ranged4
Atk: +10 +1 per refine
Range: +10
Dex: +3
Sniper Rifle
A precision rifle built for deliberate kills, amplifying specialized shots that punish careless positioning.
Goblin Warchief
5% · Lv 125 · Wind
Goblin Warblade
1% · Lv 118 · Fire
Rifle2
Atk: +30 +3 per refine
Range: +12
Crit Damage: +10%
DamageFarRange: +25%
Sniper Shot Damage -50%
Sniper Shot Cast Time: +2s
Skill charges: -2
Sniper Shot Cooldown: -6s
Snowbun Earmuffs
These fluffy puffs might keep you warm, or attract snow spirits. Possibly both.
Face1
Def: +2 +1 per refine
Mdef: +1 per refine
Hp: +10%
Solar Pulse
A blazing conduit of motion that converts momentum into raw destruction. Grants extreme speed and fluidity, bleeding vitality with every strike.
Turtle Champion
5% · Lv 140 · Earth
Octopus King Purple
1% · Lv 133 · Water
Sword2
Atk: +20 +2 per refine
Matk: +20 +2 per refine
Health on hit: -75
Healing Received: -50%
Agi: +1 per refine
Atk Spd: +5% per refine
Move Spd: +1% per refine
Chance to autocast Meteor when attacking: +5%
Solar Relic
A radiant emblem resembling the sun. Warm to the touch and brimming with divine energy.
Angel Mage
1% · Lv 90 · Holy
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Healing: +10%
Int: +5
Solar Spear
A gleaming gold-tipped spear blessed by the sun.
Scorpion King
30% · Lv 35 · Fire
Scorpion
6% · Lv 28 · Fire
Scorpling
6% · Lv 26 · Fire
Spear3
Atk: +20 +2 per refine
DefPierce: +15
Range: +1
Hp: +100
Hp Regen: +5% per refine
Vit: +1 per refine
Soulbinder Chest
A mantle adorned with bone clasps, its inner lining stitched with sigils that tether life to another.
Imp Devil
10% · Lv 105 · Fire
Elder Wisp Yellow
2% · Lv 99 · Fire
Fire
2% · Lv 96 · Fire
Flame
2% · Lv 97 · Fire
Shade
2% · Lv 98 · Shadow
Shadow
2% · Lv 100 · Shadow
Chest1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Hp: +10%
Mp: +10%
Summon Hp: +30%
Soulbinder Legs
Tattered wraps bound with faintly glowing chains, binding your stride to the strength of your servant.
Imp Devil
10% · Lv 105 · Fire
Fire Mage
2% · Lv 99 · Fire
Golem Fire
2% · Lv 99 · Fire
Imp Demon
2% · Lv 97 · Fire
Imp Mischief
2% · Lv 96 · Fire
Legwear1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Hp Regen: +10%
Mp Regen +10%
Summon Atk: +10%
Summon Matk: +10%
Soulbinder Shoes
Silent sandals that leave faint ash prints—said to be the footsteps of spirits walking alongside you.
Imp Devil
10% · Lv 105 · Fire
Dragon Fire
2% · Lv 98 · Fire
Dragon Inferno
2% · Lv 100 · Fire
Dragon Spark
2% · Lv 97 · Fire
Golem Fire
2% · Lv 99 · Fire
Shoes1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Move Spd: +10%
Summon Atk Spd: +10%
Summon Healing: +10%
Speed Gauntlets
Light, responsive gloves that flow with every sudden step or strike.
Spider Queen
30% · Lv 135 · Shadow
Razor Robot
1% · Lv 126 · Fire
Shell Robot
1% · Lv 126 · Fire
Spiderling Robot
1% · Lv 128 · Shadow
Spike Robot
1% · Lv 127 · Fire
Accessory0
Def: +1 +1 per refine
Agi: +1 per refine
Atk Spd: +5%
Speed Greaves
Light greaves that reduce drag and encourage swift movement.
Turtle Champion
30% · Lv 140 · Earth
Octopus King Purple
1% · Lv 133 · Water
Solar Turtle
1% · Lv 131 · Fire
Legwear1
Def: +5 +1 per refine
Mdef: +5 +1 per refine
Hp Regen: +10%
Mp Regen +10%
Agi: +5
Speed Plate
Streamlined and light, its plates move like flowing water, carrying the wearer swiftly through battle.
Goblin Warchief
30% · Lv 125 · Wind
Goblin Warblade
1% · Lv 118 · Fire
Chest1
Def: +15 +1 per refine
Mdef: +15 +1 per refine
Hp: +10%
Mp: +10%
Agi: +1 per refine
Hp: +1% per refine
Speed Shoes
Lightweight shoes favored by those who rely on agility over armor.
Octopus Baby Purple
1% · Lv 122 · Water
Octopus Purple
1% · Lv 124 · Water
Shoes1
Def: +5 +1 per refine
Mdef: +5 +1 per refine
Move Spd: +10%
Agi: +5
Spellthread Chest
A flowing robe infused with arcane threads, pulsing gently with magical energy.
Hermit King
30% · Lv 40 · Water
Sunflora Pixie
30% · Lv 40 · Holy
Butterfly Pixie
6% · Lv 34 · Holy
Fungi
6% · Lv 34 · Water
Glow Wisp Blue
6% · Lv 33 · Water
Glow Wisp Yellow
6% · Lv 33 · Fire
Moth Luna
6% · Lv 31 · Holy
Posy
6% · Lv 31 · Water
Toadstool
6% · Lv 35 · Water
Chest1
Def: +5 +1 per refine
Mdef: +20 +1 per refine
Hp:
Mp: +20%
Matk: +10
Spellthread Legs
Light and comfy leggings stitched with runes, perfect for long study sessions or spellcasting marathons.
Hermit King
30% · Lv 40 · Water
Sunflora Pixie
30% · Lv 40 · Holy
Flora
6% · Lv 33 · Water
Moth Celestial
6% · Lv 35 · Holy
Moth Moon
6% · Lv 33 · Holy
Petal
6% · Lv 35 · Water
Shell
6% · Lv 32 · Water
Sun Blossom
6% · Lv 32 · Holy
Legwear1
Def: +2 +1 per refine
Mdef: +10 +1 per refine
Hp Regen:
Mp Regen +20%
Healing: +10%
Spellthread Shoes
Slippers soft as clouds, keeping your steps swift and your mind sharp.
Hermit King
30% · Lv 40 · Water
Sunflora Pixie
30% · Lv 40 · Holy
Butterfly Fairy
6% · Lv 32 · Holy
Mushroom
6% · Lv 32 · Water
Petal
6% · Lv 35 · Water
Spike
6% · Lv 34 · Water
Sunflower Fairy
6% · Lv 34 · Holy
Shoes1
Def: +2 +1 per refine
Mdef: +10 +1 per refine
Move Spd: +10%
Cast Spd: +10%
Spiked Club
A blunt weapon with crude iron spikes jutting from its surface.
Goblin King
15% · Lv 65 · Earth
Goblin Giant Mage
3% · Lv 59 · Earth
Goblin Minion
3% · Lv 56 · Earth
Goblin Trooper Assassin
3% · Lv 57 · Earth
Mace3
Atk: +20 +2 per refine
Matk: +10 +1 per refine
Matk per Str: +1
Chance to autocast Stun Attack when attacking: +3% per refine
Spikesteel Helm
A brutal helm forged from jagged iron. Its cruel grin strikes fear before the first blow.
Headgear1
Def: +10 +1 per refine
Mdef: +1 per refine
Reflect Damage: +5% +2% per refine
Spineshard
A jagged sword lined with cruel spikes. Forged for intimidation as much as bloodshed.
Spider Queen
5% · Lv 135 · Shadow
Delivery Robot
1% · Lv 129 · Neutral
Gripper Robot
1% · Lv 130 · Neutral
Shell Robot
1% · Lv 126 · Fire
Spiderling Robot
1% · Lv 128 · Shadow
Sword1
Atk: +45 +4.5 per refine
Block: +10%
Double Attack: +200%
Chain: +6
Atk Spd: -30%
Mp: -90%
Spirit Familiar
A spectral bird bound to a crystal shard. It circles its master, warding off danger.
Fish Man Pink
1% · Lv 123 · Fire
Fish Pink
1% · Lv 121 · Fire
Merman Blue
1% · Lv 124 · Water
Octopus Baby Orange
1% · Lv 122 · Water
Octopus Purple
1% · Lv 124 · Water
Shield1
Def: +10 +1 per refine
Mdef: +10 +1 per refine
Block: +30%
Corpse Barrier Level: +2
Mp Regen +25%
Spooky Spell Hat
A crooked cap adorned with cursed trinkets. Rumored to enhance volatile magics.
Headgear1
Def: +3 +1 per refine
Mdef: +3 +1 per refine
Damage vs Undead Enemies: +10%
Damage vs Poison Enemies: +10%
Damage vs Shadow Enemies: +10%
Damage vs Holy Enemies: +10%
Springram Horns
Carved from ram ivory and adorned with blossoms, they symbolize renewal and resilience.
Face1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Healing: +10%
Healing Received: +10%
Staff of Eternis
A staff crowned with spectral wings, humming with every element at once. Each incantation flows faster than thought.
Cosmic Entity
30% · Lv 135 · Holy
Stormcoil
1% · Lv 127 · Wind
Staff1
Atk: +20 +2 per refine
Matk: +40 +4 per refine
Cast Spd: +15%
Matk: +1% per refine
Damage Magic: +1% per refine
Cast Spd: +1% per refine
Max mp recovered per second: +1%
Star
A gleaming gold star. It catches the light, and your target.
Cat Bolt
15% · Lv 30 · Wind
Whirlwind
3% · Lv 21 · Wind
Wind
3% · Lv 23 · Wind
Wind Mage
3% · Lv 25 · Wind
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Wind Damage: +5%
Wind Resistance +5%
Starbound Hat
Worn by magicians who study the skies, this hat channels starlight through its enchanted buckle.
Headgear1
Def: +1 +1 per refine
Mdef: +5 +1 per refine
Damage Magic: +10%
Stiletto
Needle-thin and wickedly sharp, this dagger excels at piercing weak spots and slipping past defenses unseen.
Cactus King
30% · Lv 35 · Earth
Cacti
6% · Lv 26 · Earth
Cactus
6% · Lv 28 · Earth
Plant Chewer
6% · Lv 30 · Neutral
Dagger3
Atk: +20 +2 per refine
Double Attack: +50%
Hit: +5 per refine
Flee: +5 per refine
Agi: +1 per refine
AtkSpdLimit: +1
Stoneguard
Forged in the caverns beneath ancient forests, this weighty chestpiece is said to borrow its endurance from the roots of the world itself. A favorite among front-liners who refuse to budge.
Sting
45% · Lv 20 · Wind
Bee
9% · Lv 6 · Wind
Bird
9% · Lv 15 · Neutral
Seed
9% · Lv 10 · Earth
Wisp Blue
9% · Lv 11 · Water
Chest1
Def: +25 +1 per refine
Mdef: +5 +1 per refine
Hp: +15%
Mp: +5%
Vit: +5
Stonepoint Spear
A short spear tipped with sharp stone. Lightweight and easy to wield.
Cactus King
30% · Lv 35 · Earth
Golem Earth
6% · Lv 29 · Earth
Spore
6% · Lv 27 · Neutral
Spear3
Atk: +25 +2.5 per refine
DefPierce: +15
Range: +1
Block: +1% per refine
Def: +1% per refine
Vit: +1 per refine
Grants Lv.5 Counter Stance
Stormburst Crossbow
A heavy crossbow engineered to unleash a rain of bolts. Its mechanism sacrifices precision for a devastating spread that blankets the battlefield.
Death
1% · Lv 102 · Shadow
Direwolf
1% · Lv 110 · Undead
Eyeball Creep Green
1% · Lv 107 · Undead
Skeleton Mage
1% · Lv 104 · Undead
Ranged2
Atk: +20 +2 per refine
Range: +10
Arrow Shower Damage +25%
Arrow Shower Cooldown: -2s
Stormcall Kunai
Each strike crackles with unstable energy, chaining lightning between nearby foes in a sudden storm.
FIsh Blue
1% · Lv 121 · Water
Fish Man Blue
1% · Lv 123 · Water
Merman Yellow
1% · Lv 125 · Wind
Octopus Baby Blue
1% · Lv 122 · Water
Octopus Orange
1% · Lv 123 · Water
Shark
1% · Lv 124 · Water
Dagger2
Atk: +15 +1.5 per refine
Matk: +15 +1.5 per refine
Double Attack: +50%
Range: +5
Chain: +1
Chance to autocast Chain Lightning when attacking: +2% per refine
Stormcaller Totem
A spiraling charm bound in metal and jade, crackling faintly with static. Said to channel the whispers of tempests.
Ice Mage
1% · Lv 75 · Water
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Cast Spd: +10%
Dex: +5
Stormfeather Kunai
Crackling with stormfire, these blades resonate with the call of the phoenix, amplifying your Lightning Release with fierce precision.
Goblin Warchief
5% · Lv 125 · Wind
Goblin Warblade
1% · Lv 118 · Fire
Dagger3
Atk: +15 +1.5 per refine
Matk: +15 +1.5 per refine
Double Attack: +50%
Range: +5
Chain: +1
Lightning Release Damage +15% +2% per refine
Flash Step Damage +15% +2% per refine
Flash Step Cooldown: -1s
Stormpiercer
Electrified tip and perfect balance let you hurl lightning-fast jabs and even fling the spear to cleave distant foes.
Cat Bolt
30% · Lv 30 · Wind
Cat Lightning
6% · Lv 24 · Wind
Glow Wisp Purple
6% · Lv 22 · Wind
Spear2
Atk: +25 +2.5 per refine
Matk: +25 +2.5 per refine
DefPierce: +15
Range: +1
Weapon Throw Damage +15%
Weapon Throw Cooldown: -3s
Weapon Throw: Remove Knockback
Weapon Throw: Remove Status
Stormplate Chest
A heavy breastplate lined with insulating alloys. It stores ambient mana within its frame, boosting reserves while dampening incoming magic.
Worm Creep
15% · Lv 95 · Poison
Blossom
3% · Lv 90 · Poison
Bud
3% · Lv 86 · Poison
Worm Rot
3% · Lv 88 · Poison
Chest1
Def: +15 +1 per refine
Mdef: +15 +1 per refine
Hp:
Mp: +20%
Mp: +10 per refine
Mp: +20%
Damage From Magic: -10%
Stormplate Legs
Thick greaves reinforced with storm-tempered plating. They bolster mana flow and help diffuse electrical and arcane impacts.
Worm Creep
15% · Lv 95 · Poison
Bloom
3% · Lv 89 · Poison
Poison Bomb
3% · Lv 87 · Poison
Legwear1
Def: +7 +1 per refine
Mdef: +7 +1 per refine
Hp Regen:
Mp Regen +20%
Mp: +5 per refine
Mp: +10%
Damage From Magic: -5%
Stormplate Shoes
Solid, blue-trimmed boots crafted from shock-resistant metal. They channel mana through the soles, improving reserves and softening magical blows.
Worm Creep
15% · Lv 95 · Poison
Elder Wisp Purple
3% · Lv 89 · Wind
Worm Stink
3% · Lv 87 · Poison
Shoes1
Def: +7 +1 per refine
Mdef: +7 +1 per refine
Move Spd: +10%
Mp: +5 per refine
Mp: +10%
Damage From Magic: -5%
Sun Emblem
A radiant sigil forged in ancient brass, symbolizing divine judgment and unwavering resolve.
Sunflora Pixie
15% · Lv 40 · Holy
Glow Wisp Yellow
3% · Lv 33 · Fire
Moth Luna
3% · Lv 31 · Holy
Sunflower Fairy
3% · Lv 34 · Holy
Shield1
Def: +10 +1 per refine
Mdef: +10 +1 per refine
Block: +30%
Hp: +1% per refine
Chance to autocast Heal when hit: +3% per refine
Sun Lion Crest
A golden shield adorned with a regal lion motif. Inspires bravery and glows faintly when danger is near.
Scorpion King
30% · Lv 35 · Fire
Dog Bowwow
6% · Lv 29 · Fire
Mole Rat
6% · Lv 27 · Earth
Shield1
Def: +20 +1 per refine
Mdef: +10 +1 per refine
Block: +30%
Vit: +3
Hp Regen: +50%
Sunbound Mitts
Bright yellow mitts infused with radiant dyes. Soft, warm, and uplifting to wear.
Imp Devil
5% · Lv 105 · Fire
Dragon Fire
1% · Lv 98 · Fire
Dragon Spark
1% · Lv 97 · Fire
Elder Wisp Yellow
1% · Lv 99 · Fire
Fire
1% · Lv 96 · Fire
Shadow
1% · Lv 100 · Shadow
Accessory1
Def: +1 +1 per refine
Sacred Aegis Level: +2
Sacred Aegis Cast Time: -1s
Sacred Aegis Area: +3
Sunflare
A blazing shortblade radiating intense heat.
Imp Devil
30% · Lv 105 · Fire
Dragon Inferno
1% · Lv 100 · Fire
Sword3
Atk: +20 +2 per refine
Matk: +20 +2 per refine
Block: +10%
Damage vs Earth Enemies: +10% +1% per refine
Resist vs Earth: +10% +1% per refine
Sunflower Clip
A cheerful yellow bloom that seems to carry the warmth of a summer morning. Often worn by carefree travelers and village healers alike.
Hare
30% · Lv 10 · Neutral
Bunny
6% · Lv 3 · Neutral
Egg
6% · Lv 5 · Neutral
Treant Forest Evergreen
6% · Lv 9 · Earth
Treant Minion Evergreen
6% · Lv 6 · Earth
Treant Tree Evergreen
6% · Lv 8 · Earth
Accessory1
Def: +1 +1 per refine
Hp Regen: +5
Hp Regen: +25%
Swampy Hat
A suspiciously soft cap with curious green feelers. Best worn away from civilized company.
Dragonfly Arrow
0.3% · Lv 36 · Wind
Dragonfly Darner
0.3% · Lv 38 · Wind
Housefly Icky
0.3% · Lv 37 · Poison
Housefly Nom
0.3% · Lv 39 · Poison
Mosquito Bug
0.3% · Lv 38 · Wind
Mosquito Pester
0.3% · Lv 40 · Wind
Headgear1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Grants Lv.2 Gunk Shot
Chance to autocast Gunk Shot when attacking: +3% per refine
Sword
A standard-issue sword with a rugged finish. Reliable, sturdy, and easy to wield—perfect for those just beginning their journey.
Hare
45% · Lv 10 · Neutral
Bunny
9% · Lv 3 · Neutral
Pollen
9% · Lv 1 · Neutral
Sword4
Atk: +15 +1.5 per refine
Block: +10%
Tempest Staff
A staff swirling with trapped winds and thunder. Each cast unleashes a storm's wrath, swift, unrelenting, and untamed.
Goblin Warchief
5% · Lv 125 · Wind
Goblin Warcrusher
1% · Lv 120 · Earth
Staff2
Atk: +5 +0.5 per refine
Matk: +30 +3 per refine
Cast Spd: +15%
Tempest Damage +15% +2% per refine
Tempest Cooldown: -3s
Chain Lightning Damage +15% +2% per refine
Chain Lightning: Remove Knockback
Thief Mask
Faintly cursed, this mask sometimes shifts when you aren't looking.
Face1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Atk Spd: +5%
Thundercoil
A reinforced shotgun engineered for sustained pressure. Automatically unleashes suppressive fire, weakening enemies caught too close.
Spider Queen
5% · Lv 135 · Shadow
Delivery Robot
1% · Lv 129 · Neutral
Gripper Robot
1% · Lv 130 · Neutral
Shell Robot
1% · Lv 126 · Fire
Spiderling Robot
1% · Lv 128 · Shadow
Shotgun3
Atk: +35 +3.5 per refine
Range: +3
Splash: +2
Deals increased damage at close range: +50%
Atk Spd: +3% per refine
Chance to autocast Suppressive Shot when attacking: +3% per refine
Tinker Goggles
Bulky goggles used by tinkerers to inspect tiny runes and schematics.
Face1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Hit: +20
Tinker Mask
A curious contraption shielding the eyes from blinding light while keeping vision clear in the depths.
Face0
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Immune to Blind: +50%
Immune to Burning: +50%
Tomahawk
A brutal twin-blade axe forged from heavy scrap. No elegance, just carnage.
Shark Baby
3% · Lv 62 · Water
Shark Pirate
3% · Lv 65 · Water
Axe2
Atk: +20 +2 per refine
Crit Damage: +10%
Range: +5
Chain: +1
Grants Lv.2 Axe Throw
Chance to autocast Axe Throw when attacking: +2% per refine
Tome
A simple leather-bound book inscribed with common prayers. While plain in form, it channels the user's focus into gentle support magic.
Werewolf
30% · Lv 30 · Shadow
Eyeball Bat Blue
6% · Lv 21 · Undead
Eyeball Bat Red
6% · Lv 23 · Undead
Wolf
6% · Lv 25 · Shadow
Book4
Atk: +10 +1 per refine
Matk: +10 +1 per refine
Status Duration: +25%
Skill Splash: +3
Tome of the First Hymn
A weathered scripture said to contain the very first prayer sung to the heavens.
Zombie Goblin Lord
15% · Lv 60 · Undead
Zombie Goblin Soldier
3% · Lv 53 · Undead
Book3
Atk: +10 +1 per refine
Matk: +20 +2 per refine
Status Duration: +25%
Skill Splash: +3
Healing: +10% +1% per refine
Cast Spd: +10% +1% per refine
Top Hat
A crisp, navy-blue topper with a scarlet band. Worn by those who command attention.
Headgear1
Def: +3 +1 per refine
Mdef: +3 +1 per refine
Atk Spd: +1% per refine
Matk: +1% per refine
Totem Banner
A tribal totem bound with cloth and charms. Radiates protective ancestral energy.
Goblin Warchief
5% · Lv 125 · Wind
Goblin Warblade
1% · Lv 118 · Fire
Goblin Warcrusher
1% · Lv 120 · Earth
Goblin Warlock
1% · Lv 116 · Shadow
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Mighty Roar Level: +2
Furious Shout Level: +2
Blood Howl Level: +2
Fearsome Cry Level: +2
Totem Mask
A tribal mask imbued with primal energy. Wearing it awakens your inner beast.
Snake Naga
30% · Lv 50 · Poison
Snake
1% · Lv 47 · Poison
Face1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Double Attack: +5% per refine
Treasure Box
A mini loot chest worn by risk-takers. May or may not be trapped.
Zombie Goblin Lord
10% · Lv 60 · Undead
Zombie Goblin Soldier
2% · Lv 53 · Undead
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Luk: +7
Crit: +7
Trident of Tides
A spear said to command not just the sea, but the flow of time itself. Each thrust cuts faster than the current, striking before the wave can break.
Cosmic Entity
30% · Lv 135 · Holy
Ashrend
1% · Lv 130 · Fire
Spear1
Atk: +40 +4 per refine
Matk: +20 +2 per refine
DefPierce: +15
Range: +1
Atk: +1% per refine
Damage Melee: +1% per refine
Cooldown Recovery: +5% per refine
Atk Spd: +3% per refine
Triple Barrel Revolver
A reinforced revolver fitted with multiple barrels, unleashing bursts of panic-inducing fire at close range.
Fish Man Pink
1% · Lv 123 · Fire
Fish Pink
1% · Lv 121 · Fire
Merman Blue
1% · Lv 124 · Water
Octopus Baby Orange
1% · Lv 122 · Water
Octopus Purple
1% · Lv 124 · Water
Pistol3
Atk: +20 +2 per refine
Range: +6
Double Attack: +50%
Panic Burst Damage +15% +2% per refine
Panic Burst Area: +2
Panic Burst Mana Cost: +20%
Turtle Shell
A reinforced turtle shell worn proudly. Slow, steady, and strong.
Turtle Baby
2% · Lv 61 · Water
Turtle Red
2% · Lv 64 · Water
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Def: +10
Mdef: +10
Twinblade
Twin edges bound in one rhythm, striking fast and true. Those who wield it dance on the knife's edge of night.
Dragonfly Darner
3% · Lv 38 · Wind
Housefly Icky
3% · Lv 37 · Poison
Twinblade4
Atk: +20 +2 per refine
Total Critical Rate: +25%
Str: +3
Umbral Blade
A forbidden conduit that binds opposing forces within the same edge.
Turtle Champion
5% · Lv 140 · Earth
Hydro Turtle
1% · Lv 134 · Water
Solar Turtle
1% · Lv 131 · Fire
Sword4
Atk: +15 +1.5 per refine
Matk: +15 +1.5 per refine
Block: +10%
Grants Lv.1 Enchant Poison
Grants Lv.1 ?
Grants Lv.1 ?
Grants Lv.1 ?
Valiant Crown
A traditional helm worn by champions of old. The gold trim signifies honor and command.
Headgear1
Def: +3 +1 per refine
Mdef: +3 +1 per refine
Wind Damage: +10% +1% per refine
Ventilator Mask
Advanced filtration mask used by alchemists and rogue engineers. Improves resistance to toxins.
Face0
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Immune to Poison: +50%
Immune to Silence: +50%
Verdant Antlers
Moss-covered antlers said to sprout from spirits of the deep woods. They hum softly when the wind passes.
Face1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Hp Regen: +25%
Hp: +50
Hp Regen: +5
Verdant Core
A gnarled staff binding nature's raw essence.
Sunflora Pixie
15% · Lv 40 · Holy
Butterfly Fairy
3% · Lv 32 · Holy
Moth Celestial
3% · Lv 35 · Holy
Moth Luna
3% · Lv 31 · Holy
Sunflower Fairy
3% · Lv 34 · Holy
Staff3
Atk: +5 +0.5 per refine
Matk: +25 +2.5 per refine
Cast Spd: +15%
Earth Damage: +2% per refine
Healing: +2% per refine
Verdant Striders
Woven from living vines and supple bark, these leggings move with the rhythm of the forest. Each step stirs unseen currents, quickening the body as if the wild itself urges you onward.
Sting
45% · Lv 20 · Wind
Dog Bark
9% · Lv 14 · Fire
Dog Pup
9% · Lv 9 · Fire
Shoes1
Def: +5 +1 per refine
Mdef: +2 +1 per refine
Flee: +5
Move Spd: +10%
Atk Spd: +10%
Grants Lv.1 Haste
Violet Arc
An overloaded plasma edge that tears energy directly from its wielder. Massively amplifies physical damage and critical force, but leaves the body fragile and exposed.
Turtle Champion
5% · Lv 140 · Earth
Octopus King Orange
1% · Lv 133 · Water
Storm Turtle
1% · Lv 135 · Wind
Sword2
Atk: +30 +3 per refine
Matk: +10 +1 per refine
Hp: -75%
Block: -50%
Str: +1 per refine
Atk: +3% per refine
Crit Damage: +3% per refine
Chance to autocast Black Blade when attacking: +5%
Void Urn
A sealed vessel marked with forbidden runes. Whispers echo from within.
Queen Worm
1% · Lv 80 · Undead
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Status Damage: +25%
Voidthreads
Dark strands stitched from forgotten silk, adapted for those who balance power, grace, and grit.
Cinderspike
3% · Lv 92 · Fire
Stormstinger
3% · Lv 94 · Wind
Legwear1
Def: +1 per refine
Mdef: +1 per refine
Flee:
Move Spd:
Hp:
Mp:
Hp Regen:
Mp Regen
Hp: +1% per refine
Mp: +1% per refine
Atk: +1 per refine
Matk: +1 per refine
Atk Spd: +1% per refine
War Axe
Forged in dark rites, this crescent hefts like a falling star. Each arc rends bone with merciless force.
Scorpion King
30% · Lv 35 · Fire
Mole Rat King
6% · Lv 30 · Earth
Scorpion
6% · Lv 28 · Fire
Scorpling
6% · Lv 26 · Fire
Axe3
Atk: +30 +3 per refine
Crit Damage: +10%
Bash Damage +25%
Bash Area: +2
Bash Mana Cost: -20%
War Banner
A battle-worn flag bearing beast claw marks.
Goblin King
10% · Lv 65 · Earth
Goblin Giant Devil
2% · Lv 60 · Earth
Goblin Giant Mage
2% · Lv 59 · Earth
Goblin Minion
2% · Lv 56 · Earth
Goblin Trooper
2% · Lv 58 · Earth
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Damage Melee: +5%
Warborn Aegis
A relic shield infused with rage and duty, carried by fallen champions.
Death Mage
5% · Lv 120 · Shadow
Cyclops Bat
1% · Lv 101 · Undead
Cyclops Bat Wizard
1% · Lv 103 · Undead
Eyeball Creep Blue
1% · Lv 106 · Undead
Eyeball Creep Red
1% · Lv 109 · Undead
Eyeball Mage Blue
1% · Lv 113 · Undead
Eyeball Mage Red
1% · Lv 115 · Undead
Nightmare
1% · Lv 111 · Shadow
Skeleton Giant
1% · Lv 105 · Undead
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Block: +5%
Warlord Emblem Shield
A broad iron shield engraved with a sharp emblem. Designed to intimidate and absorb punishment.
Goblin Warchief
5% · Lv 125 · Wind
Goblin Warlock
1% · Lv 116 · Shadow
Shield1
Def: +20 +1 per refine
Block: +30%
Immune to Knockback
Def: +5 per refine
Wasteland Cleaver
Scarred by ruin, this cleaver spins a tornado of rust and ruin, its vortex strike carves spirals through armor.
Zombie Goblin Lord
15% · Lv 60 · Undead
Zombie Goblin Giant
3% · Lv 55 · Undead
Zombie Goblin Minion
3% · Lv 51 · Undead
Axe3
Atk: +30 +3 per refine
Crit Damage: +10%
Vortex Slash Damage +100%
Vortex Slash Cooldown: +2s
Weaver Chest
A tunic lined with shimmering threads and hidden pockets, woven by artisans who channel the latent power of enchanted cards. Perfect for those who collect, combine, or crack them open.
Ice Mage
15% · Lv 75 · Water
Cyclops
3% · Lv 68 · Neutral
Cyclops Minion
3% · Lv 67 · Neutral
Elder Wisp Blue
3% · Lv 69 · Water
Ice
3% · Lv 66 · Water
Chest2
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Hp: +10%
Mp: +10%
Weaver Legs
These layered wraps are reinforced with rune-stitched seams and subtle card slots, favored by Weavers who walk the fine line between creation and disassembly.
Ice Mage
15% · Lv 75 · Water
Dragon Blizzard
3% · Lv 70 · Water
Golem Ice
3% · Lv 69 · Water
Icicle
3% · Lv 68 · Water
Snow Bomb
3% · Lv 66 · Water
Legwear2
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Hp Regen: +10%
Mp Regen +10%
Weaver Shoes
Soft-soled and rune-etched, these shoes hum faintly with stored enchantments. Those who tread in them leave behind no trace, except the lingering echo of shuffled fate.
Ice Mage
15% · Lv 75 · Water
Cyclops Giant
3% · Lv 70 · Neutral
Dragon Ice
3% · Lv 68 · Water
Dragon Water
3% · Lv 67 · Water
Golem Ice
3% · Lv 69 · Water
Shoes2
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Move Spd: +10%
Whale Backpack
A playful aquatic-themed backpack resembling a whale, complete with a broad fin and water-spout nozzle. It hums with oceanic energy.
Hermit King
10% · Lv 40 · Water
Flora
2% · Lv 33 · Water
Fungi
2% · Lv 34 · Water
Mushroom
2% · Lv 32 · Water
Posy
2% · Lv 31 · Water
Toadstool
2% · Lv 35 · Water
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Water Damage: +5%
Water Resistance +5%
Whisper of Thorns
A finely balanced pistol coated in venomous intent. Each shot carries a quiet sting that lingers long after impact.
Bogbloom
1% · Lv 129 · Poison
Pistol1
Atk: +30 +3 per refine
Matk: +30 +3 per refine
Range: +6
Double Attack: +50%
Atk: +1% per refine
Damage Ranged: +1% per refine
Atk Spd: +3% per refine
Grants Lv.1 Venom Coating
White Bishop's Hood
Worn by healers in the Grand Chapel. It radiates a serene aura.
Headgear1
Def: +1 +1 per refine
Mdef: +5 +1 per refine
Holy Damage: +10% +1% per refine
Wilderness Pack
A heavy-duty hiker's load, complete with bedroll and grit.
Sunflora Pixie
10% · Lv 40 · Holy
Moth Celestial
2% · Lv 35 · Holy
Moth Moon
2% · Lv 33 · Holy
Sun Blossom
2% · Lv 32 · Holy
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Mp: -10%
Weight Limit: +1000
Wildroot Veil
Carved from enchanted bark, this tribal mask connects its wearer to ancient woodland spirits.
Headgear1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Healing: +15%
Willow Staff
A simple staff carved from willow. Light and flexible, it supports steady spellcasting while remaining easy to swing.
Sunflora Pixie
15% · Lv 40 · Holy
Butterfly Pixie
3% · Lv 34 · Holy
Moth Moon
3% · Lv 33 · Holy
Sun Blossom
3% · Lv 32 · Holy
Staff3
Atk: +15 +1.5 per refine
Matk: +15 +1.5 per refine
Cast Spd: +15%
Int: +1 per refine
Str: +1 per refine
Atk Spd: +3% per refine
AtkSpdLimit: +1
Windroot
A branch wrapped around glowing crystal, channeling unseen currents.
Cat Bolt
30% · Lv 30 · Wind
Whirlwind
6% · Lv 21 · Wind
Wind
6% · Lv 23 · Wind
Wind Mage
6% · Lv 25 · Wind
Staff3
Atk: +5 +0.5 per refine
Matk: +25 +2.5 per refine
Cast Spd: +15%
Cast Spd: +3% per refine
Windstrider Chest
A light vest woven from enchanted leather, built to let every movement feel swift and precise.
Cactus King
45% · Lv 35 · Earth
Cat Bolt
45% · Lv 30 · Wind
Scorpion King
45% · Lv 35 · Fire
Cacti
9% · Lv 26 · Earth
Cat Lightning
9% · Lv 24 · Wind
Dog Bowwow
9% · Lv 29 · Fire
Golem Earth
9% · Lv 29 · Earth
Scorpling
9% · Lv 26 · Fire
Whirlwind
9% · Lv 21 · Wind
Chest1
Def: +10 +1 per refine
Mdef: +5 +1 per refine
Flee: +10
Hp: +10%
Mp: +10%
Damage Ranged: +5%
Windstrider Legs
Flexible leggings that never snag, perfect for running, rolling, and loosing arrows on the move.
Cactus King
45% · Lv 35 · Earth
Cat Bolt
45% · Lv 30 · Wind
Scorpion King
45% · Lv 35 · Fire
Glow Wisp Purple
9% · Lv 22 · Wind
Mole Rat
9% · Lv 27 · Earth
Mole Rat King
9% · Lv 30 · Earth
Plant Chewer
9% · Lv 30 · Neutral
Spore
9% · Lv 27 · Neutral
Wind Mage
9% · Lv 25 · Wind
Legwear1
Def: +5 +1 per refine
Mdef: +2 +1 per refine
Flee: +5
Hp Regen: +10%
Mp Regen +10%
Dex: +5
Windstrider Shoes
Feather-light boots that make each step nearly silent, as if the wind itself carries you forward.
Cactus King
45% · Lv 35 · Earth
Cat Bolt
45% · Lv 30 · Wind
Scorpion King
45% · Lv 35 · Fire
Cactus
9% · Lv 28 · Earth
Scorpion
9% · Lv 28 · Fire
Wind
9% · Lv 23 · Wind
Wind Mage
9% · Lv 25 · Wind
Shoes1
Def: +5 +1 per refine
Mdef: +2 +1 per refine
Flee: +5
Move Spd: +10%
Atk Spd: +5%
Winged Helm
The winged helm of the Goblin Warchief, battered yet imposing. Its crest of iron wings proclaims dominance, a symbol of victory reforged in countless battles.
Headgear1
Def: +5 +1 per refine
Mdef: +1 +1 per refine
Str: +1 per refine
Crit: +1 per refine
Move Spd: +1% per refine
Atk Spd: +1% per refine
Wings of Valor
Symbolic wings representing a hero's deeds. They shimmer faintly with pride.
Angel Mage
30% · Lv 90 · Holy
Dragon Darkness
1% · Lv 84 · Shadow
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Move Spd: +10%
All Stats: +1
Witch's Whisk
An old straw broom repurposed into a magic wand. Often used by witches, pranksters, and those who prefer flair with their firepower.
Snake Naga
15% · Lv 50 · Poison
Bat
3% · Lv 41 · Poison
Lurker
3% · Lv 43 · Shadow
Spider Toxin
3% · Lv 44 · Poison
Staff3
Atk: +15 +1.5 per refine
Matk: +15 +1.5 per refine
Cast Spd: +15%
Int: +1 per refine
Perfect Dodge
Move Spd: +15%
Witchsteps
Embroidered with arcane thread and tipped with hexed soles, these boots hum faintly as spells course through your veins. One step, one thought, one cast.
Bumble
9% · Lv 17 · Wind
Flower Pot Monster
9% · Lv 25 · Earth
Sprout
9% · Lv 20 · Earth
Wisp Purple
9% · Lv 22 · Wind
Shoes1
Def: +2 +1 per refine
Mdef: +10 +1 per refine
Move Spd: +10%
Cast Spd: +15%
Wizardry Hat
A classic pointed hat favored by archmages. Its gem core amplifies arcane channels.
Headgear1
Def: +1 +1 per refine
Mdef: +5 +1 per refine
Cast Spd: +30%
Wolfcrest Shield
A stout shield bearing the emblem of a wolf. Symbol of loyalty and ferocity in battle.
Goblin King
1% · Lv 65 · Earth
Utility1
Def: +1 +1 per refine
Mdef: +1 +1 per refine
Block: +5%
Vit: +5
Wooden Guard
An improvised shield made from broken wood and nailed crossbeams. Held together by hope.
Hare
45% · Lv 10 · Neutral
Chick
9% · Lv 4 · Neutral
Wisp Red
9% · Lv 2 · Fire
Shield1
Def: +10 +1 per refine
Block: +30%
Wraith of Dawn
The first light never reaches where its bolts have flown.
Cosmic Entity
30% · Lv 135 · Holy
Bogbloom
1% · Lv 129 · Poison
Ranged1
Atk: +40 +4 per refine
Matk: +20 +2 per refine
Range: +10
Atk: +1% per refine
Damage Ranged: +1% per refine
Atk Spd: +3% per refine
Move Spd: +1% per refine
Wraithlight
An eerie skull wand burning with spectral fire. Said to whisper the names of the dead.
Cyclops Bat
1% · Lv 101 · Undead
Direwolf
1% · Lv 110 · Undead
Eyeball Creep Blue
1% · Lv 106 · Undead
Skeleton Mage
1% · Lv 104 · Undead
Staff3
Atk: +5 +0.5 per refine
Matk: +25 +2.5 per refine
Cast Spd: +15%
Shadow Damage: +2% per refine
Zephyr Cross
A balanced shield etched with directional sigils. It breaks rushing winds and redirects force, leaving only stillness in its wake.
Queen Worm
10% · Lv 80 · Undead
Dragonfly Swift
2% · Lv 73 · Wind
Shield1
Def: +10 +1 per refine
Mdef: +10 +1 per refine
Block: +30%
Wind Resistance +3% per refine
Zephyrlight
A radiant wand crowned with a golden crystal that glows like the midday sun.
Cat Bolt
30% · Lv 30 · Wind
Whirlwind
6% · Lv 21 · Wind
Wind
6% · Lv 23 · Wind
Staff3
Atk: +5 +0.5 per refine
Matk: +25 +2.5 per refine
Cast Spd: +15%
Wind Damage: +2% per refine